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I like your idea better frsrblch
I also think the amout of Ki someone has should effect %...Pain said:I like that idea. I would guess that the distance you go flying is proportional to the damage dealth. I wonder if there would be minimum cap for that though, I wouldn't want to be sent into a struggle from a simple generic beam, or something that shouldn't really effect me much.
He thinks to many people use Melee.Zeonix said:Raise beam damage? Wtf...
Dude, I can't even understand what you meant with this... Maybe it's just me.MajinDruu said:I also think the amout of Ki someone has should effect %...
Say someone had full Ki , Percentage would be lowerd , someone with 0 ki ,was almost a dead cert kill (direct hit)
This defeats the entire point of my suggestion to REDUCE beam spam.009 said:raise beams damage...
so it gets balanced.. more people melee then beaming... rais its damage so more would use it... maybe ?
Ever Play Budokai 3? Your Defence percentage is lowerd when you have less KI energy , therefore increaseing damage , and vice versa...Pain said:Dude, I can't even understand what you meant with this... Maybe it's just me.
I like that idea a lot more than mine actually. Should make another thread on it so people won't get confused in this one. Perhaps have 3 zones of damage in relation to where the beamhead is, with some added damage for a direct hit. Don't forget to mention the shockwave hit also, I liked that one too .SaiyanPrideXIX said:Reducing beam spam is a tough thing to do. That's the only reason I mentioned my old over-the-shoulder idea. I'm not so sure the problem is that the beams are spammed and the system of damage is bad...I think that I'd associate beam spam more or less with the accuracy involved. I think being caught in the blast radius just should be significantly less damaging as getting hit and being, you know, all up in that blast radius. As long as that is part of the suggestion--ki based, pl based, or what have you--I consider it a good idea.
Though the beam system could benefit immensely from an "overall overhaul" if you ask me.
I followed that up untill the second "Detonated Beam"Junanagou said:It could probably work like this
Direct Hit 100% Damage
In Blast Radius of Detonated Beam 50% Damage
Detonated Beam 50% Damage
In Blast Radius of Detonated Beam 25% of the Damage
No I haven't played Budokai 3. I was confused because you didn't make it clear what you were talking about. I didn't know if you were talking about one guy or two, or which person you were refering to when you mentioned ki. Now that you've explained it better it's much easier to understand.MajinDruu said:Ever Play Budokai 3? Your Defence percentage is lowerd when you have less KI energy , therefore increaseing damage , and vice versa...
Its not THAT hard to understand..