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- Nov 14, 2003
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just gonna post art whenever i make it.
if you don't like it, log out!
if you don't like it, log out!
I thought you first need to make a low poly mesh and then sculpt it. :Oupdate. gonna do a wear and tear pass, add some rivets and stuff, then start the low poly.
not really, you work up a base mesh (block out) then sculpt the high poly. Then create the lowpoly and bake it down... at least thats how I do it D:I thought you first need to make a low poly mesh and then sculpt it. :O