ESF Coder
🌠 Staff
Many of you are already playing the Army Game.
You can read about the basic Army Game in the original thread.
Currently I'm working on the army system which means: fixing bugs, add some features, ...
Also this system is currently a test version where we play with some values so we can get a nice configuration to play with =). Do remember that the game will be reset near the future once a lot of balancing features has been added / changed. So everyone will start over again.
So this thread here is about to let you know what we have done so far and you are free to reply here to post some suggestions, found bugs( if you find something exploitable send me a pm )
Added Features
* Donation System
* The power you would have when you upgrade your atk/def techniques gets displayed below the upgrade buttons
Changed Aspects
* Renamed classed/weapons/armor/upgrades to make them db stylish
* expensive items will give you more power then cheap items
* diamond and gold bars dont take any armor/weapon slots
* the playerlist will now be sorted based on the atk/def upgrades ( and after that army )
Fixed Bugs
The Offense/Defense class bonuses were not used in the attack/defense power calculations
Planned things
* guild system
* holiday function
* noob protection
You can read about the basic Army Game in the original thread.
Currently I'm working on the army system which means: fixing bugs, add some features, ...
Also this system is currently a test version where we play with some values so we can get a nice configuration to play with =). Do remember that the game will be reset near the future once a lot of balancing features has been added / changed. So everyone will start over again.
So this thread here is about to let you know what we have done so far and you are free to reply here to post some suggestions, found bugs( if you find something exploitable send me a pm )
Added Features
* Donation System
* The power you would have when you upgrade your atk/def techniques gets displayed below the upgrade buttons
Changed Aspects
* Renamed classed/weapons/armor/upgrades to make them db stylish
* expensive items will give you more power then cheap items
* diamond and gold bars dont take any armor/weapon slots
* the playerlist will now be sorted based on the atk/def upgrades ( and after that army )
Fixed Bugs
The Offense/Defense class bonuses were not used in the attack/defense power calculations
Planned things
* guild system
* holiday function
* noob protection
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