Arcane - The Fallen Castle - Speed Creation

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Hi guys, had to whip this sucker up fast took around 4/5 days of work. Theres still "ALOT" that needs doing, I'd like to add some fx shaders, uvmap the walls again, ambience, decals, props and eventually some higher detail geometry and sharper textures. But for now I'm outta time, if people want access to any of the stuff I've made just gimmie a shout.
 
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very nice! post in the modelling comp so we can finally have a winner and start another competition
 
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you're kinda addicted to knights and dungeons and stuff jut like gir :) .anyway,thats damn impressive.do you have any plans for this?And shouldn't you be working on SOS (hint hint)or is NeD yor new slave ^_^.keep it up man,you have some sick skills :yes:
 
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Looks neat, but too much unsharpen mask on them textures imo

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or maybe its just the spec maps, assuming there are some, either way, the textures seem way to sharp.
 
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The stretching of the terain on the mountains in the far back really bother me, when you change the geography, you gota fix that.
 
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This makes want to make a fitting map to go with Gir's knight. I like a lot.
 

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