Androids in a later Version

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the androids do not have unlimited ki. it would be a good way to make them original yet balanced, but several times in the show before they were going to fight trunks or gohan or whoever, you would hear them say that they didnt have the energy for a fight with super saiyajins. Or that their energy was running out or somehting. Im sure of this. Now i do think they should have more ki. Perhaps 5x like someone said earlier. And it should not be possible to recharge this. You run out, you die. So maybe 20x would be better. Also make their melee attacks do 1.5x damage, and they should be the fastest chars period. It doesnt matter that buu and cell was stronger then them in the show because how would that justify krillen being in the game? Im thinking not to many ki attacks, melee should be the main focus. Ah heres an idea. Since they are so similar. Just put one android in. With two models though. So when you start you have a random chance of getting either 17 or 18. That would be interesting.
 
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I assume your post was sarcasm >.<

If you really wanted to make them fair and balanced just set their PL to server average at all times. Beams really weren't their thing so like Kaje said emphasizing melee sounds right, but they shouldn't be the fastest characters, and they shouldn't get 20x normal ki, just let them either use none or power up like everybody else. They are mostly human, and 17 did have to recover his breath during his fight with Picollo.

I think they should be handled differently than the other characters but some of these suggestions are getting crazy. Think about game balance... if you're going to give them nearly unlimited ki you can't give them any big attacks because they could sit in the corner and do them. If you don't give them a transformation they will end up sucking pretty bad after everyone else reaches their third and fourth forms.
 
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The androids did have unlimited ki. The reason they said they didn't have the energy to deal with trunks and gohan is because they are lazy
 
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thats true i remember in Dr.Gero's lab 18 asked if 16 was the type eternal energy or energi drain like Dr.Gero
 
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Sonic Boyster said:
I assume your post was sarcasm >.<

If you really wanted to make them fair and balanced just set their PL to server average at all times. Beams really weren't their thing so like Kaje said emphasizing melee sounds right, but they shouldn't be the fastest characters, and they shouldn't get 20x normal ki, just let them either use none or power up like everybody else. They are mostly human, and 17 did have to recover his breath during his fight with Picollo.

I think they should be handled differently than the other characters but some of these suggestions are getting crazy. Think about game balance... if you're going to give them nearly unlimited ki you can't give them any big attacks because they could sit in the corner and do them. If you don't give them a transformation they will end up sucking pretty bad after everyone else reaches their third and fourth forms.
i think the androids should have big attacks.. however they should have a stamina bar.. then cant fire fire fire, if they fire too much in a row, their stamina bar would drop.. once it reaches the bottom they should be stalled because they'd be tired.. they have to wait till the bar fills up again..

so like for small ki balls, it would barely move the stamina bar.. u could fire to your hearts desire.. swooping would drain more than ki balls, u can't just keep on swooping and swooping all the time, but u can swoop, wait swoop, that way it's not spammed.. generic beams lil more than swooping, but big attacks would require more stamina to be used.. the stamina bar is constantly rising.. so that way when firing ki balls it would take a lil bit of stamina, but it would reset again because it wouldnt take too much stamina
 
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You cant give them unlimited ki. Yes, in the show, they could only gain ki by stealing it from people or absorbing attacks but this isnt the show, this a game. Unlimited ki would completely unbalance the game. Also, being able to absorb attacks is too powerful. If they are going to add any androids, it should be either 16, 17, or 18. I would love to see 19 in ESF, but the whole absorbing attacks would be too powerful.
 
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I think you could give them unlimited ki. If you were to do something like what dbz fanatic said. Just make the ki bar a stamina bar instead.
1. Each move takes so much effort
2. Stamina recovers so fast depending on what your doing (compare to d2 maybe?)
3. Stamina drains in power struggles but not as much (where androids excel)
 
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that sounds good for everyone... stops spammers. Anyway if they HAVE to steal ki to gain power then what the hell? thats not too powerful that sucks...
 
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i don't really like having to steal energy
16,17 and 18 can't steal energy like everyone knows
just make em gain pl like everyone else, by doing damage
i like the infinite ki suggestion, just make em pause for a sec or something after firing a beam,disc,... not for kiblasts cause that would be to stupid
suggestion for attacks:
16: melee, kiblast, gen beam/ball, rocket punch, hell flash
17: melee, kiblast, gen beam/ball, power blitz (non-beam attack with medium power) and energy field (sumthing like gallitgun chargetime blocks beams and doing damage for ppl who are in range)
18: melee, kiblast, gen beam/ball, powerblitz, destructo disc
 
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Well if you're going to go and do something so drastic as adding a stamina bar I think all of the characters could use it. Seems like going way too far out of the way just for one or two characters, and it would end up exactly the same as a ki bar, except that you couldn't power up, you would just have to stand still for a while.

The suggestion, though, does remind me of Freedom Force, a comic book computer game that was put out sometime around 2000 that allowed you to customize characters and recruit them into your campaign. I bring that up because I created Android 18 as one of my multiplayer characters, and I believe I gave her an ability referred to as "X energy" which cut her total energy in half but it allowed her to recover it twice as quickly as everyone else. What ended up happening is that maximum power attacks would spend everything she had but in a matter of seconds she would have it all back. That kind of a system would act *sortof* like a stamina bar in which you could only do so much before resting but unless you fired off a big beam and immediately got caught in melee you would be charged back up very quickly. Not having to sit still and power up could really work out as an advantage for the androids though the tradeoff would be that multitasking would leave them very vulnarable to incoming attacks.

Of course, one big complaint this would get is swoop cost. With half of your normal ki bar you can't get anywhere. Well Androids didn't use the same kind of energy to swoop as everybody else did so just cut their swoop / flight costs.
 
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higher ki costs, very fast power-up.then they will be fair, with plenty of attacks, and super cool.
and also i suggested the drain attack for 19 in the first page so take notice of it.
the androids will be quite cool, and i believe it wouldnt nedd so much tweaking by the team from what the correct idea is now.
 

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