New Member
- Joined
- Dec 26, 2003
- Messages
- 520
- Best answers
- 0
ok im not sure if this is a good one..but these are the things i see wrong with it...and some things that can solve it...or make it better....(just my opinion...plz dont hurt me..
)ok first of all...i heard the new melle isnt gonna require you to lock on to a target...well doesnt that make it very hard for 2 people fighting to find each other in a crowd...??i mean personally when im fighting someone in a crowd...i like to target one person and stay on that persoin till i kill em...and whenever they get out of view...i simply look for the red box...but without it...i know it would be much harder.....so could u atleast put in a target feature...so that u CAN(dont have to but can if you want to) fight one specific person...also personally i love thye feeling i get after ive swooped at someone...stopped my swoop and teled behind them...only to swoop them again and smack em into the ground....from what ive heard...there will no more mellee hits that send u flying..instead they only stun you....and i love mellee the way it is now...the only prob i got iwht it is howers...so your guys could make it so that..its like old melle in a way...with the whole hits that send u flying.....but instead of for a head on swoop...who has more ki...then it could be..put in as the advanced mellee..like lets say u see an enemy floating up in the sky...you have 2 choices...a.try to get them off guard with a side hit or a hit from behind...or b.swoop straight at em for some advanced mellee action...see thats way you change some aspects of melle instead of the whole thing...and it adds a little twist to is...because instead of knowing hes gonna rush at your...u dont know wheres hes gonna advanced mellee you or just mellee you..i know u guys have already worked on advanced mellee alot...and i dont want u guys to just throw it all away...but plz just take my thoughts on it into consideration....im sure im not the only one who feels this way...