1st REAL Model

JTR

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UPDATE:
Front Smooth

Side Smooth

Front/Side Flat
http://img.photobucket.com/albums/v218/JohnnyTheRipper/Shikamaru-SideFront-Flat-5.jpg

Added hands and tweaked a bit...
The hands arent the best... Critz or Drawovers would be welcome...
But know my 3dsm has suddenly ****ed up :S Now it doesn't show those arrow to make it totally straight when you move stuff around :S I have no idea what I clicked to do it :S Any suggestions...

DS @ The head of my original model doesn't fit Shikamaru at all.. Wrong hairline etc...
But I got a better on and you're able to see it above...

Critz are still very welcome... and plz... POST POST!! :p
 
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Look's good, Just finish the top part of the hair.
 
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By the way, Can I get a wireframe view?
 
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the chin area still needs some work to be done on it, the model looks sweet but fix up teh chin
 

jp

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looks good..

bleh i can't even get the refference on the plane... stupid stuff... i really want to but it just doesn't do what i want... i got 3dsmax 7 trial and the tutorial is for 6... does that maybe explain my problem?

how did you do that ? i mean get the refference on the plane, and stuff like that? and to make it bigger? dragging? doesn't work for me.
 

JTR

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DS @ Ill see what I can do...

jp @ You have to drag the ref from the ball in the material-editor to the plane... And remember to hit the blue/white box... Then it should appear... And all the other thing is quite hard to answer correctly... Try reading Gir's tut again or PM him... dno...

I started a Neji too and I only need head :D Im in love with modelling :p
Ill post him soon.. Maybe later tonight... Homework :S

EDIT:
Almighty_gir said:
press 7 to see the count
It doesn't work :S Where's the botton in the upper menu?? U know??
This might be because I got 3dsm7...
 
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itll be in the tab called utilities (right hand side, with all the creating and editing features) youll have to click more or sets, or something to find it, and put it onto the list.
 

JTR

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Found it.. Thanks again Gir :)

Polycount: 1820

Not to bad, is it??
 
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polies or triangles? to check triangles it must be in editable mesh mode :eek:
 

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