I think you can probably tell what I need from the name of the thread. Basically, I'm making a map for ESF of the surface of our good ol' Moon. (Yes, the Moon, the thing that was blown up once in DragonBall and once again in DragonBall Z. :D)
But when I sat down to really think about the map, I...
ok it's alpha and my first map i really want to release, it's in the development and i like it :D
now some pics,(about the sky: already have a new textur i made later a screenshot with)
and as said befor: it's alpha and i don't want comments with "it's ****" or something like...
well, im bored, so i guess ill release my deathpit maps,
download them 0=|HERE>
this is still geocities.. so if anyone wants ta host them, fire away.
and if you dont know how to use geocities links, copy link into a new browser!
I was thinking because of the scale down on the models ,maps dont have to be nearly as big as they were before in esf. Are hide textures really needed for a decent size map then?
The one flaw to hide textures is that they can screw up lighting slightly because of the breaking down the...
I would like to see more maps in the beta with lots o water eg. dockside or over the ocean with a few islands (more water than land maps) and maybe some working thunder like de_aztec.
maybe some climate like raining (snow is possible eg. de_survivor --i think--) using sprites or whatever...
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