i was wondering.. if the vegeta model will have the armor on? i think he shouldn't because during the buu saga, vegeta didn't have the armor, just a blue suit thingy.. and he didn't have the armor when he was majin.. i think it would look more better without
See everybodies favorite short dude here:
http://sa_gohan.tripod.com/krillin_beta.jpg
he comes in at about 765 poly's if memory serves (me to lazy to make sure right now :) )
l8er
YO heres a HIGH poly model that I made in MILKSHAPE 3D :],
Its of Diablo. errr.. yeh couldnt finish it because MilkSHape couldn't Handle the poly count and froze my pc every time I opened it :P. It is ALL done with vertex manipulation. No shperes or boxes or cylanderas here foo's all l33+ plus...
I know there has been alot of talk about custom models being put in the games....ect...well I thought I would show off my custom model I've been working on. Here is a little peep at him.
http://www.angelfire.com/ms2/ssjdomain/shockers.jpg
heya..check my gotenks model!
still needs work
i gonna redo the whole hair btw
http://dynamic4.gamespy.com/~bidforpower/forum/attachment.php?s=&postid=139461
Just in case you didn't check out my Dev. Journal..here is a little pic of The new Trunks.
<img src="http://www.blank-man.com/xstortionist/trunks2.jpg">
Hey, ima n00bie modeler...well been modelign for a 1 1/2 now and i just wanna know what is wrong with my ken model if anything as the modeler usually doesnt see his mistakes right? well he stands at 1420 polys (AGH). heres a pic, if anyone is intereedted i would release a SDK...
I know someone had made a Brolli model a while back, and I remember seein pics and stuff of an almost finished skinned version!! So, did anyone actually finish it?!?!
k im pretending that since the new forums came in im a copleate n00b and have never been here k, cool
hello this mods pretty cool so when i was bored one day i decided to make a quick model for trunks head
i made it from a simple head template i made recently so the whole model + skin is...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.