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YO heres a HIGH poly model that I made in MILKSHAPE 3D :],
Its of Diablo. errr.. yeh couldnt finish it because MilkSHape couldn't Handle the poly count and froze my pc every time I opened it :p. It is ALL done with vertex manipulation. No shperes or boxes or cylanderas here foo's all l33+ plus stuff....





 
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Could always skin the bottom half seperately and get someone with a higher end computer to put em together for you or something, lol.
 
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omfg thats sweet
 

Naz

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it's SO sweet, how many poly's is that?
 
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omg!
thats insane man, its awsome. how many polys is that?
 
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what did u use to render it? how many polys? and how long it take you? u got more pics of different models uve done? they must be good
 
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:shocked: That is extremely good!
You have to tell us how many poly's is that!
 
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OMG thats sweet!!!! Come on how many polys?
That is one of the best models i ave seen in ages. Would love to see it skined, infact finished would be better than skinned.

BrunO
 
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Model is fairly good but the ears look wrong
i dont like the face on the skin tho otherwise good
 
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Yeah im not too keen on the ears or the face skin either just looks a like.. funky. Also i think his legs are rather thin. Im not dissin its just crits. :D

BrunO
 
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While I get WC I can't get a descent grip on how to use milkscape. I never get a single model made. I can only skin a bit with it. And that s*cks to, those skins. :S :( :cry:
 
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that is amazing, it kicks sooooo much butt...:shocked: btw when will that humanoid tutorial be done, i want it plz:rolleyes: :D
 
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Originally posted by Deverz
Model is fairly good but the ears look wrong
i dont like the face on the skin tho otherwise good
its not skinned thats all model yes?
 

ZuL

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I think he was meaning that the ears and face skin looked wrong on the zelda model... got glasses? (not a flame)
 

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