scaling

  1. R

    Scaling

    So sup people, I have register just for post this suggestion. [well i was lurking here for year. ;P] And my idea is to scale your dmg/ki regen and stuff with your Powerlevel size, it will make bardoc krillin and others useful. [my fav char is bardock.] Like 100k pwrlevel aditional 5ki/s or...
  2. KYnetiK

    Scaling Beam Sprites with AMXX

    Hey, Im curious as to how i can manipulate the sizes of my beam sprites using amxx. I basically want to scale up the trail, beamhead and beamstart sprites for particular attacks. I know how to refer to particular attacks, and swap/change the sprites, but i dont understand how to manipulate the...
  3. B

    Text Help - Wrong Scaling

    ok i figurered otu what was wrong with my text. its being scaled wrong. like for example if i put in 40 pt, the text is uber small, i make a enw document, 40 pt, its the correct size, i've had this happen before, does anyone know how to fix it? edit, now even when i make new documents...
  4. R

    Remember this?

    http://www.geocities.com/kaiser_neo/NSposter.txt Teh olde one http://www.geocities.com/kaiser_neo/NS/update1.txt Teh new one Things I know I need to fix: -Walls look like sunburned skin cells -Skulk's hind feet are too wide IMO -More OCs!! -Do the Skulk's mouth...
  5. M

    scaling a existig model?

    I'm a Milkshape N00b and try to scale a model from ESF... So, i tried first die Scale-line in the qc file.... but the figure is stuck in the ground then.... Then, I tried to scale the Reference Scene from the model... but the model only was sqashed together! So i try to scale the anmation *.smd...
  6. R

    Help Required - Poly By Poly Technique

    I've been modeling off and on for a little while now, things have been interupting me as of late though. So I'm a bit rusty, and keep discovering new things. I used 3DS Max 5, I was curious as to how people do Poly By Poly modeling though? I've searched for the right tool to do it for sometime...
  7. T

    Questions about mapping ESF

    I have started mapping HL and have made some rooms and such that worked, however. I haven't figured the sky box thing out yet and haven't found good info. on it. Also I noticed compiling a map with a room bigger than about 4000 units doesn't compile (max leafs error), so how did you make such...
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