Hey ... a while ago me and some friends from the clan decided to take a video of ESF at its full glory (actually it was like 3 months ago -.-) :D
Now I finally cut together the source files we recorded during the session and made a nice video out of it :) (yay .. 17gb more free space again...
this occures a while after launching the map called s2k_brainbug_alpha.bsp
(offtopic - this is idio*tic!!! the tag doesnt work)
maybe occures in other also, didnt checked it yet!
please dont ignore me
I am very...
I came up with this idea a few weeks ago but forgot about it and it finally came back: I thought, "Hmm what about building a sphere in the same way an igloo is build, rectangular blocks"
It might be tedious work but if done right it could result in a VERY smooth looking sphere.
You might remember me with this problem, you might not.
In the past, I made two maps for ESF, right before finding out that some very strange problem does not allow my computer to compile them with light.
So, I made a few maps for TFC (Team Fortress Classic). I did not have this problem, and...
Is it possible to make like Ã¸Ã¸h
kaios planet and make models like kaio just standing in front off the hoause and just loking around. that would be cool
ps. they shuldt be a part off the map not ``fillÂ´Â´ (so to speak) the map o_o
ESF_Island is my least favorite map on ESF (Reasons Below) -- Don't get me wrong Stryker, I respect your skills as a mapper but ESF_Island lags & isn't scaled to the models.
The reason I get lag is due to my slow ass CPU speed (p2mx 350mhz! w00t -- Everything else is good 256mb ram, 46gb hd...
Just like to say i take my hat off to the original mappers because i make maps for counter strike but, the way they have made such levels without errors is brilliant , i mean sometimes on counterstrike r_speeds get so high that its unplayable , but you even with such large scale maps you have...