hats off to the original mappers

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Just like to say i take my hat off to the original mappers because i make maps for counter strike but, the way they have made such levels without errors is brilliant , i mean sometimes on counterstrike r_speeds get so high that its unplayable , but you even with such large scale maps you have managed to keep that down, :] which i know can be quite difficult.
anyway well done ;D
 
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no "hat off" for the fan mappers? :cry:
 
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Originally posted by [-=S2k=-]DJ-R
no "hat off" for the fan mappers? :cry:
Well i can take my hat off for you [-=S2k=-]DJ-R just to make you happy ;)
 
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aaaahh .. much better now :D
 
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hay , how did you do maps like riverside , with such a low r_speed and no errors?, i just tryed to recreate it ,but my way of building it had errors?
oh sorry or being a bother ;)
 
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Tis me little Leprechaun secrete. :)
you can have to pot of gold if you want.
 
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i could tell u how .. shall i? .. nah ... but ill give u a hint ^^ .. experiance is very helpfull ^^
 
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ummmm well i have been mapping for 2 years now , ive made 4counter strke maps , 1 natural selection map and 1attemp at making esf map, i can make beautyfull insides , super detail and all that stuff , but outdoor i need help man ,come on, it just dont work m8, i need a hand ,if you needed help id help ya ;), just wanna make a descent map for esf thats all ;)
cheers anyway m8 m;)
 

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