hey guiys can you tell me what program you use to make model and skin??? i want to know it plz...maybe i can make good model...
DBZ's god
(plz staff dont delete plz)
I have just a few questions for ya guys:
1. How do i check how many polys there is in a model?
2. How do i animate/skin? Would be glad for online help.
3. How do i make the glass material?
Thanks for your time.
ZuL
just wondering what verson of light wave that you guys use? My milkshape keeps locking up when i try to compile the qc file to make my model and i need to use something else.
thanks
Ok, I've finally got my self together to start up a new Half-Life/Quake3 modification. This modification will be a car game, much like Quake3 Ralley/HL Ralley, but I'm wanting it to be a little bit more high tech and advanced...like futuristic. I am really looking for modellers, mappers, and...
If my comp got a virus when I had the registered version of Milkshape, and then I got it recovered and then installed Milkshape again would I be able to use the same register code I had used before because if not that would be a waste of 20 dollars!! I don't have milkshape yet, but because this...
hey pcjoe, i know u use 3dsmax but did u just learn how to model or did u find some good tutorials for it, if u found some tutorials could u tell me where u got them? plz tell me
I was just wondering what is the Max Polys a model in Half-Life can have? I know that in Quake 3 it can support over 1000 but thats Quake lol. Thnx :id:
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