damage

  1. U

    damage mod

    there's some part of my thinking.....why half-life havent had the damage skin when the enemies got hit by shot or any attack than increase wound in their body like quake 2? this is the idea from yesterday when i played quake 2 and i discovered it.... like enforcer, it had 2 different mode of...
  2. $sj Goku

    Battle Damage Without Reskinning

    ok im not sure if anyone noticed this but if you turn on 3D rocks in the options menu the rocks in game appear when you powerup and slowly fade away. Battle dmg could be the same.. simply make little lines and cuts for each character on there face..not clothes... and have them appear after...
  3. ~`Orochi`~

    Battle Damage

    ok lets say when you start fighting youre all clean your kicken ass then all of a sudden your hit with a beam and your shirt gets all torn... or sumthin like that if u ever watched DBZ you'll get where im cummin from i just think it would be cool to add battle damage o.O
  4. S

    Damage

    Ok, after playing a long time, I've become rather puzzeled about the damage of hits. Just a while ago i played against omni basic melee only, it ended in 10-8 for me, but he still had more PL then me. So my question is: how is it possible for him to have more PL when i killed him more? Is it...
  5. Ravendust

    No damage from 'skybox/clipping' textures

    How about this as a way of removing the 'ceiling hit' exploit. Different textures in Half-Life have different properties, for instance if you make a brush and texture it like sand then walk on it, it'll sound like sand. If you then retexture it as metal and walk on it, it'll sound like metal...
  6. Mccdbz5

    Getting skin damage after a hit huge hit

    Ok, say Buu does Mouth Blast on Goku, and Goku only has like 10 hp left, maybe his clothes could be all torn and ripped and stuff like that, like you know how in the show if one of the characters got hit with a really strong blast, there shirt would be gone or there armor would be cracked...
  7. Grega

    Splash damage

    Been a long time since i had one of theese :p Firstly i know that 90% (probably more) of this comunity agrees that beamspam is a problem on the servers. So i came up with an idea (some may see that i already mentiond this in other threads^^). So basicly beamspam is only a problem as long as...
  8. frsrblch

    Damage from combos

    I have a question in regards to damage taken from combos, for those of you who dont read thread titles. My ping was in the 80-100 range, so I dont think that was the problem. I dont use combos, mainly as I try to be unpredictable, and secondly because I only know one of em, so could you fill...
  9. §hade§

    Optional models for powerlevels and battle damage

    There are many models around the web, let's take vegeta for example, we have vegeta with and without scouter, with and without saiyan armor, with his cool "majin outfit"....Maybe a battle damaged model.. But we can only have 2 of them. I think that it would be great if the esf team inserts a...
  10. G

    Melee damage reduced?

    Hi, I wonder why the melee damage is reduced. I had 300mils (with wishes) and i put a Goku's bot. I turned off plcatchup. The bot's power level was 750,000. Mine was 300,000,000 as a super saiyan (i was Vegeta). When hit him with advance melee. My damage wasn't higher. My highest hit was...
  11. Pain

    Beam damage %

    Well with all this talk of beamspam in the ESF chat section I had an idea. If a beam is detonated, it will only shave off a certain percentage of your HP. If your HP is below a certain level, it will kill you (ala Trunks sword). Percentage calculation is gone if a beam hits directly, doing...
  12. Ravendust

    Ki Damage In Powerstruggles

    You know that episode of DBZ where SSJ2 Gohan kills Cell? Episode 176? Well when Gohan and Cell are 'struggling the rest of the (live) Z fighters got behind Cell and started attacking him, then Vegeta fired a Big Bang (or a Final Flash Ball, it was gold) and Cell looked up 'distracted', then...
  13. Ravendust

    Self Damage Option

    Have you noticed in the show how characters never damage themselves with their own blasts and exposions? I think ESf should be like this, firstly because if you've charged a powerful attack and somebody teleports in your face rather than moves out of the way then you can't attack them, or if...
  14. U

    battle damage while fighting

    Hi i dont know if this is a good idea but i see you got those models of battle damage goku etc, but it would be nice if they put it in the game like in the shows you got a beam against you and youre clothes are ripped of and have blood here and there
  15. SSj Gotenks

    battle damage

    Just a thought..maybe the team in the next version can implement some battle damage to the characters...nothing really extreme just like a couple of bruises and ripped clothing..and goku's famous "shirt being totally blown away" thing with his uniform.I just remember everytime Goku gets really...
  16. Blademaster

    battle damage

    could you put battle damage when you health goes down you keep on getting more battle damage? it would be more realistic
  17. C

    disc doesn't do damage on trees

    aren't discs supposed to destroy trees?
  18. S

    Melee Damage?

    Is it me or is the melee damage the same when you are in normal form and in SSJ form?
  19. U

    Battle Damage

    I'm think this can be implemented a little later mayabe in 1.4 or 1.5 but when a player is at a certain health the player models changes to one that damage show there injured and stuff I though it would be interesting and then you can make an animation for when you use sensue beans you can see...
  20. D

    Battle damage

    hi all so here its my idea the battle damage system must work whit the hp. like that 100 hp normal skin 80 hp somes weak damages 60 hp somes medium damages 40 hp somes strong damages 20 hp a lot of strong damages.. that work like the DB u know u have the stars version and the rock...
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