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  1. M

    How many people still play 1.2

    I'm not playing ESF 1.2 at the moment, but that's because I'm just waiting for the patch. With the few existing problems ironed out, it'll be the best ESF yet.
  2. M

    Turbo run animation

    Yeah, it reminds me of Naruto more than DBZ. Not just Rock Lee, but Sasuke and Zabuza (among others) run like that. It's very cool looking.
  3. M

    Where can i get the 1.2 beta patch?

    You should read it as "next week at the earliest" rather than literally next week. Let Joe stomp those bugs in peace.
  4. M

    PL

    PLs are not saved once you leave. As soon as you leave the game or the map changes, PLs start from normal.
  5. M

    strat guide

    Try using teleport instead of a second swoop. Unless you're Evil Buu/Mystic Krillin, swooping won't usually get you there in time. Don't charge a heavy beam (i.e. gallit gun, masenko) after hitting them. They take up a fair deal of ki, and there's no assurance that they'll hit - unless the...
  6. M

    Whats your melee?

    Seems to make more sense than saying that I have a lot of ki and suspect that the other guy doesn't 33.654% of the time, though. ;)
  7. M

    Whats your melee?

    I use prepunches if I have a lot of ki and suspect that the other guy does. I throw if I have a lot of ki and suspect the other guy doesn't. I use combos if I have low ki and high health. I use 1.1 if I have low ki and health.
  8. M

    Should there be a woman character in ESF?

    Isn't "Goku Jnr" (or whatever) something like 1/16th saiyan? Yet he goes ssj at an early age.
  9. M

    ??

    I guess it was a choice of whether to release advanced melee without extra transformations, release extra transformations without advanced melee, or wait another six months (or however long 1.3 will take) for both to be done in one patch. I think they made the right decision.
  10. M

    Tournament MODE! read me read me!

    I don't like having to enter the ring. They should just both be teleported there for their fight. Also, the papers are unneccessary; just use the scoreboard for that purpose. Apart from that, it's cool.
  11. M

    kiblob from vegeta

    I know, I'm saying that rez. should act like scatter shot if you hold down right mouse when firing.
  12. M

    OMG,OMG,OMG!! THE BIG THREAD FOR PEOPLE WHO HATE 1.2!!!!

    Not really. Go check out the Natural Selection mod. It's kickass, but every person on the forum complains about a different aspect of the game. That means that it's fairly well balanced. I think simple melee should take a bit of ki off each time it's used. Why? Well, the system seems to be...
  13. M

    kiblob from vegeta

    IMO, if it was just like Piccolo's scatter shot but without the right-click-home-in (i.e. they go straight from the offset), it would be perfect. Scatter shot feels more like renzoku than renzoku does, and you can only have 8 scatter shots on the field at any one time. No charge time, no mass ki...
  14. M

    OMG,OMG,OMG!! THE BIG THREAD FOR PEOPLE WHO HATE 1.2!!!!

    Incidently, you're not meant to rely on combos anyway. Noone seems to have mentioned this, but unlike most of the other melee attacks, combos cost no ki to perform. 11 prepunches eat up ki, as does (or will) throwing, and 1.1 knockback requires a teleport to do decent damage. You can get four...
  15. M

    OMG,OMG,OMG!! THE BIG THREAD FOR PEOPLE WHO HATE 1.2!!!!

    It's easy to see a kame or a final flash. However, big bangs and (to a lesser degree) finishing busters and earth spirit bombs aren't that easy to pick out. They also move at quite a pace. I was talking about when you don't see it coming and you're entangled in melee. It's simply not always...
  16. M

    A Throwing Explanation for all the 1.2'ers who take the short bus home from school

    I can't tell you whether it does more damage or not...it would be nice if someone in the know could tell us. But to get a gen ball in, you have to throw them from the right range, something that can be hard to gauge. Otherwise, they get just enough time to jump off or up - it's just a bit of a...
  17. M

    OMG,OMG,OMG!! THE BIG THREAD FOR PEOPLE WHO HATE 1.2!!!!

    To be honest, I prefer it with the swoop delay. It means that you need to learn tricks to get around it; chain swooping, swoop jumping (still possible once you get the hang, by the way), and simply dropping out of fly mode are all good, especially mixed with beam jumping and teleports. You...
  18. M

    A Throwing Explanation for all the 1.2'ers who take the short bus home from school

    Why do people only throw others onto a straight surface? If you angle it, the victim rolls instead. If they roll, they can't walljump. If they can't walljump, they probably can't escape the turbo'd generic ball that's headed for their ugly butt. The downside is that it's harder to predict...
  19. M

    Targetting Idea to cut down on 2on1

    And what happens if you're fighting one Goku, and another three crop up? If your dance partner teleports, good luck determining which Goku is the one after your blood.
  20. M

    Permanent Drawdamage

    For the purposes of this thread, "drawdamage" is the string that prints onscreen when you do melee damage to someone (i.e. "9 Damage"). Is it possible to have an option to have this on all the time? For example, during prepunching, whenever I use 1.1 melee, when they've been thrown into a...
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