Recent content by Vertigo

  1. V

    descending while damaged

    Doh! i just thought of an easier way. When ever you round down just add one to the descended health total. So the only thing you would need to keep track of is when you round and when someone descends so that you can add one to their total hitpoints.
  2. V

    descending while damaged

    easy you just add a piece of code that does it the current way for number that are divisible by 2 and 5. or better yet do it only when you dont have to round down. you would use my equation only where rounding down is needed, you wouldn't need to round if your numbers were all whole numbers...
  3. V

    why piccolo is so weak ?

    i find myself picking piccalo more often since most of his beams compliment melee. Believe it or not i use beam with melee (GASP!). since i have a very easy switch system i can switch to diffent slots without having think about it; so i can call up SBC, Eye lazer, generic beam, scatter shot...
  4. V

    descending while damaged

    okay here is my stab at this problem: you are character Y (it doesn't matter who) you somehow got to 65 health you then transform with a transfrom health multiplyer of 25% so 65 * .25 = 16.25 now drop the .25 off of the 16.25 to give you just 16 remember 16 we will need it...
  5. V

    descending while damaged

    thank you for the math lesson, but obviously you didn't understand the question that was being ask so i will explain it in more detail. because you lost ~1HP for each acsend/descend under 100% health, is it posible to make it that when you descend again your character gets the original health...
  6. V

    descending while damaged

    any way you can make it so that you keep your origonal health when you descend?
  7. V

    descending while damaged

    if you decend whith less then 100% heath you will lose ~1Hp for each time you acsend and descend. that is all.
  8. V

    throwing people into other people

    Well the reason why I suggested this is, because I fear that two people on the same team could potentialy gang up on one person. For example, you thorw someone into another person that is swooping and they throw that same person back to you; and that goes on till the poor ******* dies. Using...
  9. V

    KIblob water bug. ki balls don't move!

    boy i wish people would read the stickies. it would save alot of questions from being asked. http://forum.esforces.com/showthread.php?t=23453
  10. V

    throwing people into other people

    Okay so i dont know much about the 1.2 melee system but still thats not going to stop me from putting some ideas out here. Okay I was wandering if it would be at all possible that when you throw someone in the new melee system, and that person hit someone else, that both people take damage...
  11. V

    Be Careful, Someone Is Always Watching ~JOKE ALERT!~

    that was a bit mild and sanitized for a joke, try this one: This cop pulled a guy over and said, "Sir, I need you to breath into this Breathalyzer for me." "i can't do that. I'm asthmatic. If i do that i will have a big asthma attack." "Okay. Then I need you to come down to the station...
  12. V

    price is right anounncer death from cancer

    i remmember he had such nice teeth for a man his age.
  13. V

    Weapons (post 'em)

    as far i know AKs are considered antiques along with guns like the colt 1911 so it legal to own one, as long as its not cappable of full automatic fire... atleast thats the law in the states. my weapons consist of many small pocket knives and switch blades, i do have a fishing knife that a...
  14. V

    first attempt at a model - Hiei

    your model is a little flat viewed from the sides, unless you were going for that, i would make it a little more rounded.
  15. V

    SaiyanPrideXIX's New Gallit Gun Aura v1.0

    good sprite for the GG, but it can use a little work, it lacks smoothness in the transition between the pulses. but other than that its a good sprite.
Top