Although I really enjoy the new 1.2 melee system, It appears to be way to easy (due to arrows and such) not sure if anyone has ran into this but im guessing a lot have realized it by now. The system is nice but considering all you have to do is push up, down, left, or right to win each head on and to block/dodge every combo.. I know that you can switch it up by catching them off guard and just throwing them... but whats the fun in that.
I highly respect the team for what they have done with the mod thus far, but it is just a tiny to easy of a system.. once everyone gets the idea of how the blocking and such work all the combos will either go on forever or people will only throw or beam people... I don't know but this is just how I see it... Post reply's if you consider it differently.
*edit* Also I do recognize the fact that there are "random" arrows... but thoughs are mostly obvius and are not always there to "trick up people" (like in head on's they are not always there to try and mess you up..)
I highly respect the team for what they have done with the mod thus far, but it is just a tiny to easy of a system.. once everyone gets the idea of how the blocking and such work all the combos will either go on forever or people will only throw or beam people... I don't know but this is just how I see it... Post reply's if you consider it differently.
*edit* Also I do recognize the fact that there are "random" arrows... but thoughs are mostly obvius and are not always there to "trick up people" (like in head on's they are not always there to try and mess you up..)