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That's because it doesn't. Every single MMO uses it's own separate engine.Spunky said:@ Damaera - I'm pretty sure WoW doesn't use EverQuest 2's engine.
That's because it doesn't. Every single MMO uses it's own separate engine.Spunky said:@ Damaera - I'm pretty sure WoW doesn't use EverQuest 2's engine.
Champions Online and Star Trek Online are using the same engine.Damaera said:That's because it doesn't. Most MMOs use their own separate engine.
WoW, LotRO, and WAR use the same engine. Aside from their respective unique features and minor tweaks, they're the same.Damaera said:That's because it doesn't. Every single MMO uses it's own separate engine.
I believe you're horrendously mistaken.Damaera said:Also, you're able to level solely by doing PVP. I believe WoW copied that. Either way, MMO's copy each other, it's nothing new.
True. But look at all of the minor details that strongly resemble WoW. Any regular WoW player will recognize the engine immediately. Not even so much the interface (which looks like a direct copy of WoW's) as the way things feel.Jesus said:lol, looking the same doesn't mean they ARE the same.
Being similar is one thing. All MMOs have a similar layout. However, WoW, LotRO, and WAR aren't just similar. They have the same layout.Jesus said:there were mmos around long before WoW, which used very similar layouts. it's a proven formula that works.
Ok, I guess that's fair enough. I'm not big into the lore for MMOs, but I can see how that might be appealing to certain people.Jesus said:what makes the difference for me, is the fluff. Warhammer has such an extensive back catalogue of fluff (lore) for every race, every major character, and each game in general, that it's frankly amazing. while there is SOME good lore in WoW, it's not as deep, not by a longshot. probably the most complex character in WoW lore, is Kil'Jaeden, and even he isn't that difficult to bend your head round, especially if you compare him to the likes of Nagash, Malekith, Horus, or even Gotrek.
Dude, WoW uses Warcraft 3's graphics engine. It's meant to look like you're in Warcraft.Jesus said:not to mention the art styles, personal preference once again, but i've alwas hated how WoW looked. it was too childish, and that made it impossible for me to immerse myself in it. it was almost like it was trying to be high fantasy for a 5 year old.
I don't like the models being solid entities. People could grief so hard by blocking your passage into certain areas. It would get so annoying. That's why I like WoW, they've thought of all of that.Jesus said:in terms of gameplay itself... wow there's so many things i could say. the main one being, at least in WAR, your classes actually have a job. in WoW, i found no matter what class i was, i had to be a jack of all trades when it came to pvp. you can't force other players to attack you, so it's impossible to tank efficiently. you can't hold up a line of fighters at a bridge, because they can just run straight through you.
Play on a PvP server in WoW. They set things up in a nice, logical way to prevent griefing while still allowing people enjoy themselves.Jesus said:you CAN grind in WAR if you want to, you can knock yourself out as far as quests go, and they are actually pretty good at helping "newbies" to the genre, find out about the background of warhammer. but the game is very definitely geared toward pvp.
Hmm, you're right. Looked it up, both use the Gamebryo engine. But it still resembles WoW to the point where you might as well just play WoW. It's like they looked at WoW and said, "Let's do that, but use our **** instead of theirs." It's just like yahtzee said (even though I think the guy is a moron), "Every MMO is trying to be WoW."Jesus said:about the engine thing. WAR, and DAOC use the same engine. LOTRO uses the same engine as DDO, WoW uses it's own engine. typically dev studios will stick to their own engines.
City of Heroes has a pretty identical interface and look about it. But, you know, it came out before WoW. WoW didn't invent the interface most MMOs use. It simply borrowed it from older games like Lineage and Everquest. It's kind of silly to say all of the games are the same simply because they look similar.Spunky said:True. But look at all of the minor details that strongly resemble WoW. Any regular WoW player will recognize the engine immediately. Not even so much the interface (which looks like a direct copy of WoW's) as the way things feel.
Being similar is one thing. All MMOs have a similar layout. However, WoW, LotRO, and WAR aren't just similar. They have the same layout.