Senior Member
★ Black Lounger ★
✔️ HL Verified
💻 Oldtimer
- Joined
- Feb 17, 2003
- Messages
- 1,483
- Best answers
- 0
Well I have some time to kill so it best be to tell all the admins about the lack of voice quality across the servers.
There is a lack of servers using high voice quality. It sickenes me. I go into servers and hear nothing but mumbleing from the players cause they are using the outdated miles sound system. Please I beg you guys. USE THIS. Go to your server.cfg and listenserver.cfg and add the changes into it.
My server uses:
sv_voicecodec voice_speex
sv_voicequality 3
This will only take up 8 kilabits of the line, now I say that reconizeable voices are WORTH 8 kilabits.
*Would an admin please stikify this*
There is a lack of servers using high voice quality. It sickenes me. I go into servers and hear nothing but mumbleing from the players cause they are using the outdated miles sound system. Please I beg you guys. USE THIS. Go to your server.cfg and listenserver.cfg and add the changes into it.
My server uses:
sv_voicecodec voice_speex
sv_voicequality 3
This will only take up 8 kilabits of the line, now I say that reconizeable voices are WORTH 8 kilabits.
*Would an admin please stikify this*
Copied off of steam help files said:Server Settings:
Servers have quite a few options now for player voice settings, here is a summary:
The codec that a client uses is determined by the server, so use this command on your server to switch over to using the new one:
sv_voicecodec voice_speex
And then these commands to change between different quality voice streams (also on the server):
sv_voicequality 1 : 2400bps, lowest quality
sv_voicequality 2 : 6000bps
sv_voicequality 3 : 8000bps
sv_voicequality 4 : 11200bps
sv_voicequality 5 : 15200bps, highest quality
*edit: removed the usless miles speech*
This is a copy of a thread with some additional detailed information about the Speex codec and relative efficiencies:
http://www.natural-selection.org/forums/index.php?showtopic=48362&st=0
Here is a mailing-list archive entry about the Speex voice-compression codec, where it details how to enable and use this new and vastly improved speech compression with Half-Life. It will eventually replace the existing voice-compression, and become the only option. Until then, it is not the default option, but available for all Steam-powered servers. In general, reducing bandwidth usage for voice down to 6000 bits/second (quality 2) still sounds better than the current codec, while truly high levels of compression (2400 bits/second) sounds equivilantly bad, but in a different way than the current compression method.
As a quick comparison, it used anywhere from 7.5% as much bandwidth to 47.5% as much bandwidth as the current 'voice' compression, and at less than 25% the bandwidth usage sounds generally better than the current voice compression. It does use a higher portion of server CPU, but only 1-2% in most of my tests.
And as Yet Another Note: 56k modems generally have around 20000 bits/second of upload space available, and around 40000 bits/second of download space available, once you factor in TCP/IP and PPP headers and everything else. So these new codecs are MUCH more friendly for modem users.
Unfortunately, it's only available for Steam-compatable servers. Anyways, for those that don't want to read that mailing-list for more information, here you go:
First, switch your server to use the Speex encoder:
sv_voicecodec voice_speex
Now, you're running in Speex mode. The next choice is how much bandwidth do you want Speex to use, which is a direct trade-off with the voice quality.
sv_voicequality 1 = 2,400 bits/sec, 7.5% of current usage
sv_voicequality 2 = 6,000 bits/sec, 18.75% of current usage
sv_voicequality 3 = 8,000 bits/sec, 25% of current usage
sv_voicequality 4 = 11,200 bits/sec, 35% of current usage
sv_voicequality 5 = 15,200 bits/sec, 47.5% of current usage