Vegeta!

Do u Agree?

  • yes

    Votes: 0 0.0%
  • no

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Rez attack is kind of cheap but a retarded monkey with half a brain can beat vegeta with melee.

PS: Majin_You, kickass new sig :yes:
 
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I think Vegeta's fine as he is. Sure, he can't stand up to SSJ Goku until he's transed, but that's the point. If you want the incredible character that is SSJ Vegeta, you have to put up with normal Vegeta for a while. Gallit Gun is quite powerful as it is, so I think that's fine. Renzoku I've had lots of fun with actually. I think it can be very deadly if you use it on someone swooping at you, or to create a quick blob then detonate it with a beam. It takes a while to charge, but adds the element of surprise.
 
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They REALLY need to get rid of that Gallit Gun Attack light, it makes it impossible to see what you're aiming at.
 
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vegeta is fine for the most part. he is made for melee and only 2 or 3 characters outmatch him in that. on problems r w/ gallit gun and renzoku

GALLIT GUN
1 - make the light a half inch smaller so u can see.
2 - make it a lil more powerful. if it is even stronger than kamehameha in the show it cant be 1 of the weakest beams in the game. im not saying make it blow up the map when ur pl is 100,000. just a lil stronger so that u dont loose a ps to a generic beam.

RENZOKU
1 - less charge time. u can shoot many more ki balls from any other character in the time it takes to shoot 6 w/ renzoku.
2 - less ki usage. if it takes half ur ki bar. u should be able to shoot as many ki balls as it would take to use up half ur ki bar.
3 - i dont have a problem w/ the weakness of it aslong as the above 2 problems r dealt with.
 
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I think that Renzoku should make you stand still, but you throw out light blue colored ki balls a little faster than another character could that was right clicking, but they would also be slightly directed..
 
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Gallit Gun is fine. A turboed Gallit can push back a regular Kame no prob, and if the Kame is turboed then as long as there is plenty of distance betweed you two, the gallit will have more ki leftover to acually PS with.

Renzoku needs tweaking. If it isn't something you can just pull out of your ass, and it doesn't do craploads of damage or nuke the map, then it's useless in ESF, plain and simple. Every other move in ESF you can either whip out in a heartbeat, or will cause great amounts of destruction, renzoku does niether.
 
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if you cant see where your aiming with gallit gun, just go into 1st person (F4 by defualt) while firing it, then you can go back to 3rd person after. Simple eh :rolleyes:
 
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First off Vegeta rules

Gallit gun, is one of the most powerful ps beams out there it charges faster than kama and takes a 1/4 less of your ki bar you shoot first and pump it more last great beam

Runzoku, you should just make it sorta like Piccolo's sccater shot so that it is more powerful and shoots faster than ki balls but it takes more ki
 
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It is true that you can catch people off guard with rezoku but i could do that with a burning attack or generic or even normal ki blasts if done properly, when im vegeta i use the secondary slow fire more then i use the fast fire because it takes too long to charge and uses too much ki, if someones charging a beam its waaayyy easier and more powerful to catch them off guard with a BB attack. The rezoku needs to be beefed up a little IMHO(a few more shots preferably, look how many scatter shots you can get with piccolo and the lag is fairly miniimal)
 
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You can't have Vegeta shooting a ****load of fireballs, it would lag and/or crash the server.
 
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look at Piccolo's scatter shot, ive had 16 or 18 balls on the screen at once and it doesnt crash, upping the amount of ki shots vegeta shoots probably wouldnt have much of an adverse effect on the game. Upping the amount he shoots from 6 to 10 or twelve wouldnt hurt the game too much. I mean, it shouldnt be his mainstay but six ki balls right now is pretty much useless, a generic beam or BB is just as or more effective and it costs a heckuva lot less ki.
 
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Give him a scatter shot like the on he did against Super Buu.
 
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Gallit Gun's fine as it is, IMO - I mainly use it to deal some major damage to a melee'd opponent. The light's a little annoying, but not as much as it was in 1.0. (Unless it's just my new video card, somehow.)

As for rezenko (sp?), make it act more like the ki blasts - no charge, you can pump out as many as you want providing you have the ki. Make them travel faster so there are fewer around at any one time, and adjust damage accordingly. The charge is naff.
 

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I voted 'yes' here because of Renzoku Energy Dan. A combination of melee and ki blobs is a great way to increase PL, and Vegeta has the longest journey to SSJ of the four Saiyans - and arguably needs it the most, with GG being potent early on but losing usefulness as opponents become stronger.

Trying to combine melee and Renzoku is pointless. Even if an opponent hits the ground stunned, in the time it takes to charge up and unleash the blasts you'll only have a kiblob there for a few seconds - the victim will quickly recover and teleport away. Consider this compared to everybody elses' rapid fire, which can create a growing kiblob capable of chewing up an enemy for at least six seconds before they break free. Renzoku is just a burden, not an improvement.

In practice, it makes Vegeta less effective with rapid fire than everybody else, which surely wasn't the intention. With that infalted charge time and the ease of escaping a kiblob and deflecting ki shots, he's less capable supporting his melee with rapid fire.
 

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