Turn sma into mdl

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May 10, 2004
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Ok ive read the stickys so you can forget telling me that ;D because what im doing is litterly taking a piece of a model player and turning it into an object, I took scuba diver mld and deleted everything but the tank and tried to save it then it said I need bones so I made a join going fromt he top to the bottom of the inside of the tank then i combined them with the vertext and saved then I reopend it and hit compile..... qc? how do you ma qc with a object? that has 2 joins? I tried messing with the one that i got with scuba.mdl but it couldn't get it to work any help here isnt it possible to turn a object into a mdl without a qc and any sequences? P.S I don't know how to script
 
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Apr 27, 2003
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as far as i can tell. and object is a model.
all u have to do is assign 1 bone to the entire scuba tank and then click on
Tools>Half-life>generate qc.
u will need the qc to be generated into the a folder that has all the textures and everything. after u create a folder with the textures and the qc was created you click
Tools>Half-life>compile qc.
that will create the .mdl file and your "object" is ready.
 

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