Lost in space
- Joined
- Feb 18, 2006
- Messages
- 2
- Best answers
- 0
Total Player balance
-Every character starts off at the same exact speed... but they all have different powerlevels..
-As their power level increases so does their speed.
-Each player has a specific cap(limit) on the fastest speed possible for a player's first form.
To unleash New speeds.. A player must transform....
If a player decides To transform early...the player doesn't unlock new speeds... also the player's speed stops increasing as they fight Until that player returns to regular form and builds his speed up to the maximum speed in the first form..
After a player hits the maximum speed for the first form... If he decides to transform he unlocks New speeds.
If he transforms again before maxing his speed out... he doesn't unlock new speeds for the 2nd transformation ... but only gains power... and his speeds stops increasing until he goes back to form 1...
This idea will implement the idea of mastering each transformation.
-Every character starts off at the same exact speed... but they all have different powerlevels..
-As their power level increases so does their speed.
-Each player has a specific cap(limit) on the fastest speed possible for a player's first form.
To unleash New speeds.. A player must transform....
If a player decides To transform early...the player doesn't unlock new speeds... also the player's speed stops increasing as they fight Until that player returns to regular form and builds his speed up to the maximum speed in the first form..
After a player hits the maximum speed for the first form... If he decides to transform he unlocks New speeds.
If he transforms again before maxing his speed out... he doesn't unlock new speeds for the 2nd transformation ... but only gains power... and his speeds stops increasing until he goes back to form 1...
This idea will implement the idea of mastering each transformation.