Tien

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wow that's pretty low, you should enter it in the competition, if there still is one =\ i think the pecs are a little too flat from the side, and i didn't rele like how david made his pecs from the front in his ref, i think his body should be more v-shaped. david's ref made his body more oval shaped
 
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I used the android saga manga as reference =\ the only thing i didnt like with my ref is the side view which made his neck too far backward which i can see really effects this model, and the torso should look nothing like a V from the front, that would remove his ribcage =\ and tien has an enoromously large frame, hence the huge rib cage.

Anyway, bring the whole neck and back forward a lil and it will be spot on.
 
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perhaps since your poly count is so low add some more polies to the pants they look too flat from the side.
 
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great one d2, i see u added the hands, also move the upper torso + the shoulders more forward, and u might want to give the pants more shape from the side view
 
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I think you may be counting quads instead of triangles :S. with all the sides on the head, 4 fingers, detal on the sock, belt, etc, the polycount seems way to low, you might want to double check. As far as the model, it looks decent, a few crits, you should take away that hole you modeled in the crotch, no real reason for it to be there, the bicept/tricept areas looks a little to big, the peck to sholder transition looks a bit sloppy, and erm i guess thats about it :p.
 
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eclipse is right, its more than that in tris, about 2000
 

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