well actually i crit the model so dont get mad about me, k ?
1. point: only the skin makes the model look awesome, the model itself is aveage
2. and now i will point out why its average (cuz i dont want a warning for spam ^^):
look the
drawover
im gonna explain the numbers:
1. the twist ur arm shoulder connection takes is not natural, try to make a round swing from top to bottom
2. again, the line of the muscles doesnt match the reality, ur muscle line is shaped like a triangle, but imagine these muscles as they were lil tits ( :laff: ). if someone is beefed up like tien it looks kinda that (not exactly)
3. try to make the belt more stick out, sure u could do with a skin but u should start to make ur model detailed while ur doing it and not after ur done to add detail, thats lil tricky
4. turn these edges to give the pants some volume look
5. again edge turning
6. well this forearm looks like a glove. add one row of poly to the middle of it and scale it up to make the forearm look more round and realistic.
ok should be enough for now, keep it up and i could becom very good :yes: