on what engine you gona create that MMORPG ?
not finally decided yet
Are there different Races or only Humans since its in our universe ?
i cannot think of any cool other races so im going for three different human kindoms
Weapon upgrades would be good too, so if someone gots an sword then it can be upgraded when you find an ORB (SOM).
you can either upgrade your weapon at a blacksmith and you can put in special items that gives the weapon extra stats like when you put in a "xxx" item the weapon will have +10maximum damage or so, etc...
There also should be somekond of Jobs you can do, some peeps like to just Heal other players , or work in an village as an Smithy but still have the opportunity to also go out and fight.
dont know about that yet, i dont want it as complex as ultima online or so but more action paced.. im gonna think about that.
Hows about Day and Night, special Events, Weather Effects (storms,rain, Earthquake)
there will be day/night and perhaps weather. there are some other special events, too but not earthquakes or so ^^
Curses/undeath/lycanthropy:
Could add all kinds of things like this that could happen to players depending on a number of factors involved.
yus, we already thought about curses and such

they shuold be rather rare though.
A traveling carnival might be kind of interesting to have in game. There might be all kinds of things that you could buy there that are unavailable in town, plus games and other attraction. There could be traveling merchants also.
yeah, we want to put in lots of stuff and persons to explore in the world. i like the idea with a carnival ^_^
about pets, im not sure yet if i should add pets to the game.
about dungons, i dont think there will be any dungons but all monsters are on the worldmap... perhaps there will be a few dungeuns though... depends on when we work out the final world layout.
find a way to eliminate "power gamers"
i guess that would be unfair. its up to the player if he wants to play 10 hours a day or just 1 hour so theres nothing really we can do about it
but in order to get good exp, you will have ti fight in a party, especially in higher levels ^^
Maybe a required downtime? Say you've been doing strenuous activity for a certain amount of time, well after a while you are going to get tired. So you head your self to the local Inn for some food, drink, and rest and relaxation.
yus, we already talked about adding bars and such and your player will have to eat, too. alsi in the bars/taverns you can do some extra (more likely funny and unusefull) stuff lol
I dunno if this counts, but make it free. I hate having to pay for good mmorpg's >_< (partly because I'm poor )
well, actually we'er already talking with a publisher - want to talk with others if they decline us ... but ist not sure if we get one lol ...
however, there will be a large open beta (pretending that we get the game that far .. what i really hope -_-")
A party level restriction system that means two characters have to be within 10 levels of each other to form an alliance.
short answer: yes
Also, I would like to see a 'Party Level' whereby the party (not the members IN the party) also has it's own levelling system, say the party level is 4, that means only people with a party level of 4 or above can join it.
now thats an interesting idea, i gotta think about that
All mmorpg's have a cap, a limit on how high you can level up. In the end they get old because you can't progress anymore, i'd say, do something with that and you'll have something original.
yeah but what? the level of your character represents your progress..
but belive me when i say that it will take damn long to reach the maximum level
ugh, pretty long post ^_^