Active Member
💻 Oldtimer
- Joined
- Dec 15, 2001
- Messages
- 1,009
- Best answers
- 0
Two suggestions:
1. In the next version I think it might be good to show a name over a character's head when you put the targetting recticle over them, instead of in the scouter display.
Why go through the trouble when we already have an id'ing system in place? Good question!!
I dunno about other people, but I like to keep track of any other players in the area with the radar. I also want to know the name of the guy I'm shooting at and if he's the same Goku I just knocked into another pile of Goku's a second ago (so I know whether or not to finish him off or keep on looking)
Doing both gets difficult though since the views change between one and the other on the scouter. So a change there would be nice, methinks.
2. Second suggestion is tagging, or targetting players to once again ease finding an opponent you were just fighting or want to fight.
Basically, once you're "locked on" to that player a targetting circle appears around them and arrows to the side of your screen show you their general direction, as well as a small note of their powerlevel (once again so you don't have to switch the scouter modes).
It could work like in the X-wing series; you can tap a button to cycle forward or backwards through your list of opponents, or you can double tap the simple melee button when you're targetting someone to select them as a target.
Suggestions? Opinions? Death threats for such heresy?
1. In the next version I think it might be good to show a name over a character's head when you put the targetting recticle over them, instead of in the scouter display.
Why go through the trouble when we already have an id'ing system in place? Good question!!
I dunno about other people, but I like to keep track of any other players in the area with the radar. I also want to know the name of the guy I'm shooting at and if he's the same Goku I just knocked into another pile of Goku's a second ago (so I know whether or not to finish him off or keep on looking)
Doing both gets difficult though since the views change between one and the other on the scouter. So a change there would be nice, methinks.
2. Second suggestion is tagging, or targetting players to once again ease finding an opponent you were just fighting or want to fight.
Basically, once you're "locked on" to that player a targetting circle appears around them and arrows to the side of your screen show you their general direction, as well as a small note of their powerlevel (once again so you don't have to switch the scouter modes).
It could work like in the X-wing series; you can tap a button to cycle forward or backwards through your list of opponents, or you can double tap the simple melee button when you're targetting someone to select them as a target.
Suggestions? Opinions? Death threats for such heresy?