Super Saiyan Brightness

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Hi. I thought that base form's turbo shouldn't be as bright as in Super Saiyan forms'.

When Goku was fighting against Yakon, he couldn't see a thing in monsters' planet. So he used SS (and not normal form's aura) to lighten everything.
[ame]http://www.youtube.com/watch?v=0rVjUzIxO24[/ame]
(start watching from 5:00)
 
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lol i think it is... hleV... try powering up (E) and then press LEFT CLICK xD
 
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SSJ turbo aura doesn't seem to lighten everything around the player in ESF 1.2.3.
lol i think it is... hleV... try powering up (E) and then press LEFT CLICK xD
WTF are you talking about?
 
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It's not like there are any maps that need any special lighting. That said, it would be pretty cool to have an all-dark map to fight in, having to power up to fight someone or "use your senses" (= scouter), like Goku does to locate someone and fight him.
 
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For a monster who lived on a planet where light never touched, you think having an appetite for light would've killed him off by now.

I don't know if it'd be appropriate to give only SSJ auras that kind of lighting. In this example, they just want it to be a limiter to how he can use his power. But in general, imo all auras should have a lighting effect to them.
 
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I'm not saying that normal aura should't lighten the place around you, I'm saying that Super Saiyan's aura should do that better.
 
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So the stronger a player is, the larger their light effect aura? Or do you mean that SSJ 2/3 all light the same amount around them, and no other auras do it as well?
 
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I'm not sure since I don't know how it is in show/manga.

Since ESF is not DBZ, the team can decide the details. It just seems that normal aura doesn't lighten everything around you in manga/show (canon) while SSJ does. I don't know if further SSJ levels have a bigger radius/more brightness so that would be for team to decide.
 
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the ssj aura should be way more brighter than the normal turbo aura ....atleast it is in the show ...
 

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