suggestion : ideas for throw

Which KoRn song r0x the most

  • Blind

    Votes: 0 0.0%
  • A.D.I.D.A.S.

    Votes: 0 0.0%
  • Freak On A Leash

    Votes: 0 0.0%
  • Got The Life

    Votes: 0 0.0%
  • Falling Away From Me

    Votes: 0 0.0%
  • Let's Get This Party Started

    Votes: 0 0.0%
  • Somebody Someone

    Votes: 0 0.0%
  • Make Me Bad

    Votes: 0 0.0%
  • It's On! (Yes i know this is an intro, but the song rocks)

    Votes: 0 0.0%
  • Pretty

    Votes: 0 0.0%

  • Total voters
    0
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1. the enemy will throw my ally in my char then i press Q(block) to start a throwstruggle(blockstruggle or whatever) to stop my ally(lol sure it cost ki).
2. im gonna throw my enemy in my ally but if he press Q (block) it will start a advanced melee or throw the enemy with more strenght( more damage ) and with less charge time.
3. throw in trees,rocks ( everything that frieza can catch with telekinese) do more damage.
4.throw enemy at a allied beam is more easy to vaporize him.
5. get throwed at water is more easy to resist.




good idea?
sorry for my bad english xD
 
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1. the enemy will throw my ally in my char then i press Q(block) to start a throwstruggle(blockstruggle or whatever) to stop my ally(lol sure it cost ki).
2. im gonna throw my enemy in my ally but if he press Q (block) it will start a advanced melee or throw the enemy with more strenght( more damage ) and with less charge time.
3. throw in trees,rocks ( everything that frieza can catch with telekinese) do more damage.
4.throw enemy at a allied beam is more easy to vaporize him.
5. get throwed at water is more easy to resist.




good idea?
sorry for my bad english xD

Personaly i dislike throw. To spamable. Now if it would be a part of a melee combo thats hard to pull off thats a difrent story.
 
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Personaly i dislike throw. To spamable. Now if it would be a part of a melee combo thats hard to pull off thats a difrent story.
i agree, trows are so anoying.. and mostly only used by beamspammers so they can quikly run away again..
 
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I like throws. Its only annoying when thats all someone ever does. I mean no melee combos or anything. When I use throws I actually have something to follow it, may it be a melee combo or a laser barrage.

As for the ideas, it's simply too much for too little. If throws will be in, they might as well stay like they are in 1.2. Just a throw.
 
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They need to be more counterable, 70% of the times you are being thrown you cant resist it =/

I like throws too but ESF needs a new method for them.
 
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You guys read the design docs at all for adv melee?
 
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You guys read the design docs at all for adv melee?
in the Desing Docs there 2 tipes of torw 1 quick trow , 2 long Trow read the desing docs for more info
look in to my sig
 

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