Fumoffu!
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I haven't noticed one VERY common thing in Dragonball Z being included in esf..... and that is the ability of saiyans to have their ki/power level increased when they recover from a fatal injury.
I think ESF should include the following feature in ESF:
When a saiyan is below 10 health.... and his health is decreasing and when he takes a senzu bean, then his ki returns to a level above his previous normal level..... this makes sense and is a very easy thing to do, as far as coding is concerned.
When you eat a senzu, the ki returns to the last stored value before it started dropping.... put an if condition to check if the class is saiyan and then birng ki back to stored value + 20% more of it or something like that. Just a thought...
I recall some other mod also having this feature... i hope that wasn't esf only.... coz then this post would be embarressing.
:laff:
I think ESF should include the following feature in ESF:
When a saiyan is below 10 health.... and his health is decreasing and when he takes a senzu bean, then his ki returns to a level above his previous normal level..... this makes sense and is a very easy thing to do, as far as coding is concerned.
When you eat a senzu, the ki returns to the last stored value before it started dropping.... put an if condition to check if the class is saiyan and then birng ki back to stored value + 20% more of it or something like that. Just a thought...
I recall some other mod also having this feature... i hope that wasn't esf only.... coz then this post would be embarressing.
:laff: