ok ok, you have many points that have to be resolved. IN REPLY TO PCJOE:
1/2) You will only get double teammed if your off guard. As I mentioned before, if someone attempts to hold you and missis, there will be a pause. A smart person would teleport out of the way, then melee the guy that was trying to grab him while he still can't move. And with the new after image, this would look even cooler cause you think you got the guy but really you got air. Anyways, then the person would be stunned, he can then concentrate on the other guy that was chasing him. Of course being double teammed is not fun most of the time, but when you get the chance to double someone it's fun for you. Also some people acually enjoy the challenge though. I could think of many situations of how I escaped or defeated a double team on me.
3) I said double teamming wouldn't occur much in free for all. But solo submissions which is really the main topic of my suggestion, would occur enough times. Yes submissions will give you an opening from beams, but you'd be able to let go of the person any time you wish and block or retreat if you have to. Submissions are useful because you wouldn't need to charge it up like a combo. Putting somone in a submission will make you vulnerable to attacks as much as doing a combo on somone. The attack will only do little damage if your weaker than the guy. The bigger the differance in power level, the more pl the weaker guy gets. Isn't that how the game is already?
4) Double teamming is unavoidable in almost every multiplayer game. All you can do is think smart, and find a way out. With ESF theres many things you can do get out of messy situations. There's beam jumping, blocking, solar flair, gohan's shield, teleporting etc. What exactly is your point about double teamming? That it's going to get abused? Like for everything, the smart and skilled one will survive.
5) K you have a good point here . This is my way of how I see the easiest way submissions can be executed. Just like picollo's scatter balls, you press 2 twice to switch modes from scatter to normal. Well same thing here. The other mode will be used for submission. Right click would be used to swoop but doesn't knock somone up close. And left click would be used to perform the hold. That's as simple as I can think of. If anyone has a better idea, well speak up then.
Basically, most of your concerns were about the the double team. I certainly can't speak for everyone but, teamming up is part of the game that we have to accept. Those who stick together win together unless they're up against a skilled one.
If there's still any concerns, speak up so we can fix it or see if there's a way around that problem.