Steam Greenlight

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July 9, 2012 -- Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced Steam Greenlight, a new platform feature that enlists the community’s help in selecting some of the next games to be released on Steam.

Steam Greenlight will allow developers and publishers to post information and media about their game in an effort to convince the Community that their game should be released on Steam. Greenlight piggybacks on Steam Workshop’s flexible system that organizes content and lets customers rate and leave feedback.

As well as serving as a clearing house for game submissions, Greenlight will provide an incredible level of added exposure for new games and an opportunity to connect directly with potential customers and fans.

“Making the call to publish or not publish a title isn’t fun,” said Anna Sweet, at Valve. “Many times opinions vary and our internal jury is hung on a decision. But with the introduction of the Steam Workshop we realized an opportunity to enlist the community's help as we review certain titles and, hopefully, increase the volume and quality of creative submissions.”

Steam Greenlight will be released August 30.

www.steampowered.com/greenlight
Source: http://store.steampowered.com/news/8367/



Valve really seems to be a company for the people. Inb4 Green Light for Half-life 3.
 
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Maybe we can finally get KOTOR 2 this way :\ have every other damn Star Wars game on there...
 

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This is for indie games, the big publishers won't have to beg the community for the privilege of their games being on Steam. So this wouldn't effect something like KOTOR 2 in the slightest.

It strikes me as a good idea to make the approval process more transparent, since in the past, things were shot down with little to no reason given for why they were rejected. I am a bit worried that this system will prevent some games from getting on steam that might not be popular, but are bloody brilliant. But I suppose it doesn't matter, if you want to release an indie game, you're going to need to promote the crap out of it regardless of this system.
 

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