MrFoolio said:
Well seeing they closed the melee tread ill add it here.OK heres my ideas on melee
there's a reason for it ... you shouldn't make so much suggestions for B1.2 anymore ?!?!?!
because 1. it's still in progress ... 2. you don't know what there'll be in when it's gonna released
MrFoolio said:
1.take out the left click boost when locked on someone
2.take out the flying across the map when your punched
3.make left click punch right click kick
4.when punching someone punchs will do small amonts of damage and kicks will finish and throw them across the map
5.take out block punch bs i think its kinda dumb how you can block then punch right away there should be a stun from the impact and they cant attack back right away.
6.when you turn on turbo(flashy light thing around you)you should gain alot more speed that way taking out lockon boost will make sense
7.when you start punching someone add some slowmo so you victim can have a chance attacking back.
1. there's no more targeting anymore
2. but that's like in DBZ ... look again the released movies on main page ...
3. like you're thinking: it would cause much scripts ... like we'Re thinking: it's in ... look the movies and read the text one th main page
4. why not making combos which kill immedialty ... they should be "good looking and slow" instakills ... you can't do everything in one combo
5. block is OFTEN used in DBZ and it's good in ESF
6. why give it more speed ??? for running away ... that'S the only reason ... use teleport if it's too slow for you
7. if you got an eemy with swooping ... and he could punch ya ... wouldn't be a lil bit annoying ?!?!?!
punching against wall ... that's just suggesting double damage for each punch ... it wouldn't look that good
I think you all should wait for the release instead of suggesting in 10000 melee threads