I was wondering if in some maps there could be some cool
but optional wheather effects for some maps?
Like esf_city and esf_riverside. if the server allowed it.
or had it activated, those maps will look darker with rain falling
or just dark clouds. just to give maps that dark dbz feel. Like when
Buu snaps and vegetto has a hard time trying to break through
his barrier, the sky turns black and he starts ripping dimensional
holes in the sky.
Or when Freiza throws down that ball into namek thunder claps
all around the place ect, ect.
When the Dragon is Summoned the Sky turns black too.
Also I think Gokou's Transformation should be fixed. There wasn't
thunder going around him cause of his transformation it was namek
and besides its messing some people up by giving away their
locations
not complaining I barely choose gokou but I still feel
it should be fixed for those who did play as gokou.
but optional wheather effects for some maps?
Like esf_city and esf_riverside. if the server allowed it.
or had it activated, those maps will look darker with rain falling
or just dark clouds. just to give maps that dark dbz feel. Like when
Buu snaps and vegetto has a hard time trying to break through
his barrier, the sky turns black and he starts ripping dimensional
holes in the sky.
Or when Freiza throws down that ball into namek thunder claps
all around the place ect, ect.
When the Dragon is Summoned the Sky turns black too.
Also I think Gokou's Transformation should be fixed. There wasn't
thunder going around him cause of his transformation it was namek
and besides its messing some people up by giving away their
locations
it should be fixed for those who did play as gokou.