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- Mar 26, 2010
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I was watching the throwing tutorial video and i sow those camera animation used to distract you enemy and they look cool... But...
When you get distracted the camera starts spinning smoothly and when its over.. BANG.. It teleports from that random position back to you normal camera position without any smoothness...
Now wouldn't it be nice if the camera would smoothly come back to its place...
I mean not animate it to that smoothness but write some sort of script that camera would follow player from that random position to normal camera view..
But anyways i dont know if its possible so its just a suggestion...
When you get distracted the camera starts spinning smoothly and when its over.. BANG.. It teleports from that random position back to you normal camera position without any smoothness...
Now wouldn't it be nice if the camera would smoothly come back to its place...
I mean not animate it to that smoothness but write some sort of script that camera would follow player from that random position to normal camera view..
But anyways i dont know if its possible so its just a suggestion...