set_task help

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is this the way how to make a set_task do unlimited loops?

Code:
new Flags
Flags="b"
set_task(0.5,"MyFunction",id,"",Flags)
-> i don't know which parameter i should enter ??
 
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b is correct for an infinite loop
 
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why do it that way. you can simplify it by doing.

Code:
set_task(0.5,"MyFunction",id,"","b")
 
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Jinto said:
why do it that way. you can simplify it by doing.

Code:
set_task(0.5,"MyFunction",id,"","b")
it gives me an error while compiling
anyway i just called the function again, solved

but i got another question

IF a player dies, i would like to call a function
i know its

Code:
public client_death(killer,victim,.......)
{
set_task(0.1,"undo",victim)
}
this simply doesnt wanna compile, pls help !
 
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Well I havn't done anything with amxx in a while but last I checked there was no Client_Death forward. You have to hook the DeathMsg event using register_event.
 
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Jinto said:
Well I havn't done anything with amxx in a while but last I checked there was no Client_Death forward. You have to hook the DeathMsg event using register_event.
eh and how u do that then with the deathMsg ?
i havent found any plugin that uses it yet, so i dunno how to use it :)

nvm guys i found it myself

Code:
register_event( "DeathMsg","dead","b")

public dead (id)
{
    new Victim = read_data(2)

    set_task(0.1,"dead_pall",Victim)
    return PLUGIN_HANDLED
}
EDIT: ok this part AGAIN doesn't work, anyone a suggestion about what is wrong?
 

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