ROL Alpha 6 Release->

Active Member
✔️ HL Verified
💻 Oldtimer
Joined
Nov 6, 2004
Messages
3,055
Best answers
0
Location
Round Rock, TX
Meh, not my style. I absolutely hate mech games. Good luck, though.
 
New Member
💻 Oldtimer
Joined
Jun 20, 2005
Messages
1,390
Best answers
0
Looks pretty cool. Funky walk animation.
 
Active Member
💻 Oldtimer
Joined
Nov 18, 2002
Messages
4,201
Best answers
0
it can turn out awesome, the alpha is cool btw, just pretty alpha ;)
 
New Member
💻 Oldtimer
Joined
Apr 14, 2005
Messages
4,022
Best answers
0
One word 4 U: c00lol
That's not a word.

Neither is 4.

Or U.

Anyway, it's interesting to see something like this is in development. I've actually recently started getting more into Transformers, so this was quite coincidental. I rather like what I've seen so far. Are you guys implementing transformations that are true to the cartoon, or is it just going to be an instant model change with some flashy effects?
 
Member
Joined
Nov 29, 2002
Messages
236
Best answers
0
Thanks for the comments guys, it is not a quake release. Standalone customised engine now.

Regards to transformations we will try to keep it close to the cartoon but they do have to function in a game environment, there won't be any model changes so to speak. All the models are fully animatable expect, Megatron who will have a ***** of a transformation haha
 
Last edited:

Users who are viewing this thread

Top Bottom