Not enough blinking. Start over.did noone notice Gokus ANIMATED EYES!??!?!?!
Charging kamehameha..... after he kills freeza?... You damn cynical detail people didnt even notice that!?
I was too busy focusing on THEIR MOUTHS NOT MOVING WHEN THEY SPOKE WTFFFFFFFF!!!did noone notice Gokus ANIMATED EYES!??!?!?!
Charging kamehameha..... after he kills freeza?... You damn cynical detail people didnt even notice that!?
You can do that in 1.2.3 by holding the use button down, default key is b.Did anyone notice the slow walking in the end ?
I wouldn't have the taunting ANY other way! 20 taunts, I was expecting like 2 or 3, 5 at the most! Damn that's just awesome! Biblically AWESOME!!!As for some destruction, we definitely do have some forms of it in here, we can in fact make some of the houses destroyed. Will we? That is still unknown as it is difficult on HLs engine. Buuuuut we'll c.
As for voices and sounds, those are all ingame sounds. You can actually taunt whenever you want, literally. You can be swooping, fighting, charging a beam, etc. For example if your charging a kamehameha, and press taunt, he will just cut short his kamehameha chant and say something else. Or you can just time it well and have him say things one after another .
Another awesome thing I pushed for is that we have about, 20 taunts per character. Although random, they all usually fit into a scene perfectly, along with a few random surprises lol
I guess those animations werent used in this video. Maybe another video you'll see...Not enough blinking. Start over.