Misanthropist
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Im doing a whole bunch of player animations and im having dramas with my ref_swinger animations in-game. The attachments are all fine, both players being connected to each other by the right bits, but the opponent being swung doesnt rotate properly around my player.
Its weird to explain, My players animation is pretty basic- two handed grab and spinning to the right, no tilt, no weird tentacle or tail shenanigans. The enemy is attached to my players hands as I spin around, but hes not spinning around with me. He just stays at the same rotation as he was when he started to be swung.
I just cant figure out what im doing wrong, its driving me nuts, does anyone know where the problem lies?
EDIT: Im converting the 1.3 KidBuu into EvilBuu for use with 1.2.3 (And yes I have permission from Enix & MastSurf)
Its weird to explain, My players animation is pretty basic- two handed grab and spinning to the right, no tilt, no weird tentacle or tail shenanigans. The enemy is attached to my players hands as I spin around, but hes not spinning around with me. He just stays at the same rotation as he was when he started to be swung.
I just cant figure out what im doing wrong, its driving me nuts, does anyone know where the problem lies?
EDIT: Im converting the 1.3 KidBuu into EvilBuu for use with 1.2.3 (And yes I have permission from Enix & MastSurf)
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