problem with water

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does somebody knows what the problem is that if i put water in the map i can compile it and i can play ... but i can't jump in the water because if i do HL shuts
 
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So if someone goes into the water, HL crashes? Can you get a screenshot of the water? I have a feeling it is extremely large. Also, did you tie the water block to a FUNC_WATER?
 
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no it's good now.. i'm using OpenGL instead of Direct3D thnx to DJ Ready
Thank you DJ Ready:)
 

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