Pain Sounds in melee

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Hi anyone who reads this Fabulous idea....
Just joking, but tell me what you think...

When 1 person swoops a standing still person with melee and they get to start punching i feel its to empty...

So it would be kool if when some one lands a punch there is a quick pain of the person getting hit' character or when some one throws a punch there is a throwing punch sound of the persons character who threw the punch, but not every time, cause than it would get repetative.
anyways tell us what you all think bout it....
 
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The engine loading a sound file that rapidly would probably add excess and unnecessary lag.

I just don't see the point.
 
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If it was only red punches/kicks, that be fine. They do that in EVM and there is no lag.
 
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Yeah, I think it would be good for just red attacks, especially if you end a combo on a red attack.
 
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Ummm...pardon my ignorance, but what's a red attack? I'd probably know it by sight, but I'm not exactly the most knowledgable person when it comes to terminology of ESF.
 
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Silent_Bob said:
Ummm...pardon my ignorance, but what's a red attack? I'd probably know it by sight, but I'm not exactly the most knowledgable person when it comes to terminology of ESF.
When you charge a punch/kick into it's red zone in advanced melee
 
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Hwoarang said:
The engine loading a sound file that rapidly would probably add excess and unnecessary lag.

I just don't see the point.
Kiblobs.....

And whats the point of pain sounds? you get hit hard you dont say ouch? or "uhmph!"?
 

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