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Ok, a while back i posted something about a mod idea... this is a more complete outline of the idea. Here is a basic rundown on the characters and their abilitys
. O, and if ur wondering why the mod hasn't started yet, it's because i am currently in another project, im planning on working on this when my current one is finished. Please post ur thoughts on the idea, characters, or any comments you might have on.. well anything
please post them 
CHARACTERS:
Wolverine:
Unique Ability: Rage- Temporary state that can be used once per lifetime, allows all melee attacks to do more damage, cause you to take less damage, and increases your speed significantly.
Special Ability/Attack: Wall Jump, Regeneration, Feral Instinct- Sees well in dark, hears footsteps, etc. Charge- Charged up running slash...
Attacks: Combination of melee strikes. Charge- Charged up running slash...
Defense: Guard- Raises hands in an X* shape and absorbs/blocks most attacks from the front. Wall-Jump, and more...
Storm
Unique Ability(?)Attack: To Be Decided
Special Ability/Attack: Fly. Lightning Strike
Attacks: Wind Strike- Pushes back enemy doing damage if knocked into wall; Lightning Bolt, Lightning Punch.
Defense: Wind Strike, Fly, Lightning Sheild- Reduces damage of attack and does damage to melee attackers.
Cyclops
Unique Attack: Optical Blast- Charged up eye laser attack, one lifetime use, depletes enemy life within the massive beam in a matter of seconds.
Special Ability/Attack: Strength power-up, EyeShot- Blinding laser shot to the eyes, blinds enemys for a few seconds.
Attacks: Kick, Punch, Charge up eye laser shots, Laser Pistol- Faster but weaker, Shock grenades.
Defense: LaserShield- A portable object that can be used and cause a laser to come out of both sides forming a shield, Deflects all beam-like shots.
Beast
Unique Ability: Biological Enhancement Injection- Doubles your dmg, and doubles your life. Lasts 45 seconds before killing you.
Special Ability/Attack: Grip Walls- (Climb walls), High Jump.
Attacks: Smash, Punch, Backhand, Throw, Laser Pistol.
Defense: Block- Hides within arms blocking/absorbing all damage in the front.
IceMan
Unique Attack: Molecular Conversion- One time use, freezes water inside opponents body killing them. One time use.
Special Ability/Attack: IceRegeneration- Regenerates life, Slide- Slide on Ice trail.
Attacks: Ice blast, Frost Punch, Blizzard (area), Ice- Casts Ice on the floor causing opponent to slip and fall if walked on, (All frost attacks damage and slow enemys)
Defense: IceShield- Hands come together and form an unorthadox shield just like the one "Venom" from Spider-Man makes.
NightCrawler
Unique Ability(?)Attack: To Be Decided
Special Ability/Attack: Teleportation, Wall Climb, Wall Jump, High Jump, Slight Invisibilty (Full while idle and used).
Attacks: Melee Combinations, Throwing Knives.
Defense: Slight Invisibility (Full while idle), Teleportation.
Gambit
Unique Attack: Ace Of Spades- Throws an enhanced Ace Of Spades card doing massive damage and giving off a huge explosion radius.
Special Ability/Attack: Running Stick (Forgot the sticks name) Attack- Charged up running attack, holds stick in right hand, having it go up diagonally along his back while charging and then slicing up when hitting.
5 Card Draw- Throws 5 cards at once each spreading out and doing damage.
Attacks: Card Throw, Melee Stick Attack, Spin Kicks.
Defense: Guard- Moves stick into a blocking stance
Jaugernaught
Unique Ability: Red Ruby- When used your power is multiplied by (x) and you become stronger and do more damage. Each time you use the ruby it takes 1/4 of your total maximum life.
Special Ability/Attack: Shockwave- Slams arms into the ground causing a small shockwave enough to stun/dmg opponent. Headbutt- Charged up running headbutt, if misses opponent and runs into a wall you will take damage.
Attacks: Punch, Kick (Push away with your foot)
Defense: Deflection (Punches away beams/projectiles)
More characters will be added to this post, so check back often
BASIC CONTROLS
- Each character will have 1 unique ability, 1 special ability and one special attack.
- There will be a key for Unique Ability/Attack; Special Ability/Attack; A Defense button (ie: block, laser shield, deflection, etc etc).
GAMEPLAY
Multiplayer- Yes!
Singleplayer- No!
Teamplay- TBD
Experience System/Level Gain- TBD
Round Based Matches- TBD
Combo System- TBD
Alternate Costumes- TBD
Objective Driven Multiplayer- TBD
CHARACTERS:
Wolverine:
Unique Ability: Rage- Temporary state that can be used once per lifetime, allows all melee attacks to do more damage, cause you to take less damage, and increases your speed significantly.
Special Ability/Attack: Wall Jump, Regeneration, Feral Instinct- Sees well in dark, hears footsteps, etc. Charge- Charged up running slash...
Attacks: Combination of melee strikes. Charge- Charged up running slash...
Defense: Guard- Raises hands in an X* shape and absorbs/blocks most attacks from the front. Wall-Jump, and more...
Storm
Unique Ability(?)Attack: To Be Decided
Special Ability/Attack: Fly. Lightning Strike
Attacks: Wind Strike- Pushes back enemy doing damage if knocked into wall; Lightning Bolt, Lightning Punch.
Defense: Wind Strike, Fly, Lightning Sheild- Reduces damage of attack and does damage to melee attackers.
Cyclops
Unique Attack: Optical Blast- Charged up eye laser attack, one lifetime use, depletes enemy life within the massive beam in a matter of seconds.
Special Ability/Attack: Strength power-up, EyeShot- Blinding laser shot to the eyes, blinds enemys for a few seconds.
Attacks: Kick, Punch, Charge up eye laser shots, Laser Pistol- Faster but weaker, Shock grenades.
Defense: LaserShield- A portable object that can be used and cause a laser to come out of both sides forming a shield, Deflects all beam-like shots.
Beast
Unique Ability: Biological Enhancement Injection- Doubles your dmg, and doubles your life. Lasts 45 seconds before killing you.
Special Ability/Attack: Grip Walls- (Climb walls), High Jump.
Attacks: Smash, Punch, Backhand, Throw, Laser Pistol.
Defense: Block- Hides within arms blocking/absorbing all damage in the front.
IceMan
Unique Attack: Molecular Conversion- One time use, freezes water inside opponents body killing them. One time use.
Special Ability/Attack: IceRegeneration- Regenerates life, Slide- Slide on Ice trail.
Attacks: Ice blast, Frost Punch, Blizzard (area), Ice- Casts Ice on the floor causing opponent to slip and fall if walked on, (All frost attacks damage and slow enemys)
Defense: IceShield- Hands come together and form an unorthadox shield just like the one "Venom" from Spider-Man makes.
NightCrawler
Unique Ability(?)Attack: To Be Decided
Special Ability/Attack: Teleportation, Wall Climb, Wall Jump, High Jump, Slight Invisibilty (Full while idle and used).
Attacks: Melee Combinations, Throwing Knives.
Defense: Slight Invisibility (Full while idle), Teleportation.
Gambit
Unique Attack: Ace Of Spades- Throws an enhanced Ace Of Spades card doing massive damage and giving off a huge explosion radius.
Special Ability/Attack: Running Stick (Forgot the sticks name) Attack- Charged up running attack, holds stick in right hand, having it go up diagonally along his back while charging and then slicing up when hitting.
5 Card Draw- Throws 5 cards at once each spreading out and doing damage.
Attacks: Card Throw, Melee Stick Attack, Spin Kicks.
Defense: Guard- Moves stick into a blocking stance
Jaugernaught
Unique Ability: Red Ruby- When used your power is multiplied by (x) and you become stronger and do more damage. Each time you use the ruby it takes 1/4 of your total maximum life.
Special Ability/Attack: Shockwave- Slams arms into the ground causing a small shockwave enough to stun/dmg opponent. Headbutt- Charged up running headbutt, if misses opponent and runs into a wall you will take damage.
Attacks: Punch, Kick (Push away with your foot)
Defense: Deflection (Punches away beams/projectiles)
More characters will be added to this post, so check back often
BASIC CONTROLS
- Each character will have 1 unique ability, 1 special ability and one special attack.
- There will be a key for Unique Ability/Attack; Special Ability/Attack; A Defense button (ie: block, laser shield, deflection, etc etc).
GAMEPLAY
Multiplayer- Yes!
Singleplayer- No!
Teamplay- TBD
Experience System/Level Gain- TBD
Round Based Matches- TBD
Combo System- TBD
Alternate Costumes- TBD
Objective Driven Multiplayer- TBD