new idea for throws

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i got an idea while reading a post on the new melee system. when a player is prepunching and then right-clicks to throw, instead of instantly throwing, the attacking player puts the other in a kind of submission hold, while he (possibly) does damage to whomever he is holding. then a power struggle occurs. if the attacking player wins, he is allowed to throw, if the defending player wins, the attacker would be knocked away 1.1 melee style, or maybe he would start prepunches? i personally feel that throws are a viable option, but they need a little tweaking.

just a thought, please give feedback
 

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