i was thinking that it would add abit more strattegy into the game if each time u accend for the first time u get a skill point u get to use wisely. Eg when u go ssj for the first time u get a pop up menu during ur transformation asking u what u want to put he point in , note: u only get a point when you accend into that level for the first time, this will be your new found abilities as a super saiyan or whatever u just transformed into . my ideas are,
evasion ] ~~~~~~~~~~~~~
1 point = 15% chance of automatic small teleport when struck ( not get hit but tele out of the way a bit [ only works on melee, not on beam ])
2 points ( get ur 2nd point when u go ssj2 for the first time ) 25 % chance to do the same.
critical hit ] ~~~~~~~~~~~~~~~~~
1 point = 15% chance to stun and give the opponent a half charged solar flaire effect when landing a powerful attack (combo struggle) or swoop attack. ( the solar flare effect would act as like a little KO effect )
2 points ( get 2nd point when go ssj2 for first time ) 25% chance to do the same thing .
pumping power ] ~~~~~~~~~~~~~~~~~~~
1 point = 15% chance to pump alot more power into a beam without the expense of any ki as soon as you launch the attack.
2 points = 25% chance of doing same thing.
etc, etc, there would be more you could have but that would be for the esf team to come up with if they like the idea.
evasion ] ~~~~~~~~~~~~~
1 point = 15% chance of automatic small teleport when struck ( not get hit but tele out of the way a bit [ only works on melee, not on beam ])
2 points ( get ur 2nd point when u go ssj2 for the first time ) 25 % chance to do the same.
critical hit ] ~~~~~~~~~~~~~~~~~
1 point = 15% chance to stun and give the opponent a half charged solar flaire effect when landing a powerful attack (combo struggle) or swoop attack. ( the solar flare effect would act as like a little KO effect )
2 points ( get 2nd point when go ssj2 for first time ) 25% chance to do the same thing .
pumping power ] ~~~~~~~~~~~~~~~~~~~
1 point = 15% chance to pump alot more power into a beam without the expense of any ki as soon as you launch the attack.
2 points = 25% chance of doing same thing.
etc, etc, there would be more you could have but that would be for the esf team to come up with if they like the idea.