Need help... Pikkon

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then dont post

hey dont use a geosphere as base shape it shows
 
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Um, actually... I did take the time, a lot of time, to make all those vertices for the head. It is not a geosphere. I went row by row with vertices then just connected them
 
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Then reconstruct the forehead without using the style of a geosphere..

I see a few problems you are going to have with that structure, one of them as mirroring..
 
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holy shizzle thats a lot of polies!

you can make a head shape (not including the face) in under 80 triangles.
 
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:( yeah, ive been told. But im afraid with milkshape because its hard to add stuff once you move on and want to come back later. But, what do you think of the detail so far?
 
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too much in the wrong area's and not enough in the right.

switch to Gmax found at www.discreet.com and use my tut
 
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well, ive used ur tut, doesnt help me. Please tell me where to vertices should be moved to? drawover?
 
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if u post a full side view ill do a drawover :p
 
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this should help, i know its a lot of changes but i promise that ur model will be a lot better like this

 
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WHAT THE HELL, that will take as much time as it does to make the damn thing... No thanks, but thanks anyway, milkshape is too much of a ***** to do all that. Unless i port it to gmax and give it to u to do... but no way.. lol. Maybe i can snap some of the polies together...
 
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oh great, thanks. But i think im going to finish this pikkon in ms3d, then move to gmax...

EDIT---
I dont think my pikkon model is commin out bad, but if u guys think so, i guess ill move on
 
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how the **** did you afford a network license?!

also, it doesnt take that long to make a change like that.. you need to do things over and over so that you can do them every time you start from scratch.

also, dont ever ever ever join the poligons to a point at the top of the head.... EVER!
 
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Lol, im putting as much detail as possible into this... here we go, update

 
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the top view doesnt look too nice when u look at the shoulders, guess we will have to wait a bit longer for that part to be done, without the wireframe it looks quite good, good job on that, just keep working on the clothes
 

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