movento M New Member Joined Aug 27, 2004 Messages 640 Best answers 0 Jul 2, 2005 #1 I know it's terrible,even for a first try but i'm here to get some crits and tips.Model,skinmaps and skin are made by me,YAY! :laff: .
I know it's terrible,even for a first try but i'm here to get some crits and tips.Model,skinmaps and skin are made by me,YAY! :laff: .
Growler New Member 💻 Oldtimer Joined Oct 3, 2004 Messages 1,462 Best answers 0 Jul 2, 2005 #2 It isn't bad, I wish I knew how to skinmap
kohan K New Member Joined Jan 5, 2003 Messages 28 Best answers 0 Jul 2, 2005 #3 Whoa! Good Model, really good that rules. But you should make a kidbuu model for esf 1.2.X!!! But you first skin is very cool.
Whoa! Good Model, really good that rules. But you should make a kidbuu model for esf 1.2.X!!! But you first skin is very cool.
UchihaSasukeNL New Member Joined Apr 23, 2004 Messages 28 Best answers 0 Jul 2, 2005 #4 not bad at all^^ but you should make the eyes a little more evil looking cause now he's kinda a clown :laff: *btw can you check your PM for a sec movento
not bad at all^^ but you should make the eyes a little more evil looking cause now he's kinda a clown :laff: *btw can you check your PM for a sec movento
PiXel Active Member 💻 Oldtimer Joined Nov 18, 2002 Messages 4,201 Best answers 0 Jul 2, 2005 #5 xD better then my very first try
jp New Member 💻 Oldtimer Joined Aug 23, 2003 Messages 1,561 Best answers 0 Jul 2, 2005 #6 I by all means have no idea how to skin map, so I'd say its not bad, but omfg... that nose... Too damn funny.
I by all means have no idea how to skin map, so I'd say its not bad, but omfg... that nose... Too damn funny.
Shadershi S New Member Joined May 27, 2005 Messages 359 Best answers 0 Jul 2, 2005 #7 Not bad for a first try, but what prog did you use? paint?
DJ-Ready ESF Head Team Mapper 👑 Administrator 🌠 Staff ✔️ HL Verified 🚂 Steam Linked🍂 Regular Joined Dec 25, 2001 Messages 3,619 Best answers 0 Location Germany Jul 2, 2005 #8 eh, the skin itself is absolutely horroble but i think what matters is that you practiced skinmapping and learned something ^^
eh, the skin itself is absolutely horroble but i think what matters is that you practiced skinmapping and learned something ^^
Hamppu New Member Joined Aug 14, 2004 Messages 766 Best answers 0 Jul 3, 2005 #9 hohoho ;Dit's not that bad.. i know i couldn't do that but tehh eyes.. makes me laught.. plus tehh mouth.. makes him looks like some ***boy! xD
hohoho ;Dit's not that bad.. i know i couldn't do that but tehh eyes.. makes me laught.. plus tehh mouth.. makes him looks like some ***boy! xD
movento M New Member Joined Aug 27, 2004 Messages 640 Best answers 0 Jul 4, 2005 #10 is this any better?
Almighty_Gir New Member ✔️ HL Verified💻 Oldtimer Joined Nov 14, 2003 Messages 3,974 Best answers 0 Jul 4, 2005 #11 what software are you using?
movento M New Member Joined Aug 27, 2004 Messages 640 Best answers 0 Jul 4, 2005 #12 i use photoshop 7.0 for skinning(even though you should think i made it in paint :laff: )and wings3d for modeling/uvmapping.
i use photoshop 7.0 for skinning(even though you should think i made it in paint :laff: )and wings3d for modeling/uvmapping.
Almighty_Gir New Member ✔️ HL Verified💻 Oldtimer Joined Nov 14, 2003 Messages 3,974 Best answers 0 Jul 4, 2005 #13 use the brush instead of the pencil, and play with the opacity and flow settings so that it doesnt come out as a thick splodge of paint.
use the brush instead of the pencil, and play with the opacity and flow settings so that it doesnt come out as a thick splodge of paint.
ReCkOninG of FirE New Member Joined Jul 4, 2004 Messages 610 Best answers 0 Jul 5, 2005 #14 Hey at least u can skin stuff on ur skinmaps =) Anyway use feathered edge normal brushes witha flow of 50 percent and try with an occupacy of 50 % or something, it will help blend better And remember to keep base colours and muscles on separate layers Good luck
Hey at least u can skin stuff on ur skinmaps =) Anyway use feathered edge normal brushes witha flow of 50 percent and try with an occupacy of 50 % or something, it will help blend better And remember to keep base colours and muscles on separate layers Good luck
PiXel Active Member 💻 Oldtimer Joined Nov 18, 2002 Messages 4,201 Best answers 0 Jul 5, 2005 #15 Use many colors: -highlight color -base Color -Shadow Color (and some between them) everything else shouldnt be hard to find out...
Use many colors: -highlight color -base Color -Shadow Color (and some between them) everything else shouldnt be hard to find out...