i was just thinking, if all the players get new moves its gonna be pretty hard to select them
the current weapon selection system is good for about 5 to 7 moves, but i think a HL style weapon grouping system would be ok [grouping by weapon types: 1 is hand2hand, 2 is pistol etc.]
maybe there could be a secondary function to more of da weapons to make it work, like charging a kamehameha with right lick doing a really powerful one or if u press r-clk when charging a generic beam u use both hands
i know that theres a lot of coding and modeling and what not involved, but would this be a good selection system?
tell me what u thinl
the current weapon selection system is good for about 5 to 7 moves, but i think a HL style weapon grouping system would be ok [grouping by weapon types: 1 is hand2hand, 2 is pistol etc.]
maybe there could be a secondary function to more of da weapons to make it work, like charging a kamehameha with right lick doing a really powerful one or if u press r-clk when charging a generic beam u use both hands
i know that theres a lot of coding and modeling and what not involved, but would this be a good selection system?
tell me what u thinl