Snow1586 said:
The fact i know they can do it as good as i can makes it a challenge to not get hit
And I dont see how this is an "exploit" all it is a combo. how will you fix it? Stop the rolling factor? Stop the simple melee combos? Or is it in the map? I for one hate people who whine and ***** about things they dont like being done to them that they cant do themselves or just dont like so they slap the "exploit" title to it. I think the team should leave it in. God forbid there is somthing in esf to make the game hard on some of these "pros".
If you think that this exploit is skill... hell, even IF it wasn't an exploit, and you thought that this was skill, I just can't argue with you. You think that floating above someone and holding down the simple melee button until they die is skillful, then you sir, have a very LOW standard for skill.
It's not an exploit becuase of the multiple hits, If you can hit someone 5 times by bouncing them off walls and ceilings, then you deserve those hits. But that isn't the case here. I've already explained several times whatmakes this an exploit. Apparently you just aren't reading, let me make it clear for you...
YOU AREN'T ACTUALLY HITTING THE PLAYER OFF OF THE FLOOR, YOU'RE JUST HITTING THEM OVER AND OVER WHILE THEY'RE ROLLING ON IT.
The extra hits are meant to be acheived if you hit a player against a wall. one hit against a wall allows you to get one extra hit, that is, if they bounced off of it. HOWEVER, here you hit them against the floor and while they roll you keep hitting them. So technically since they're already on the floor, you're not hitting them against it anymore, so you shouldn't be granted anymore hits after the first contact of the floor. That's why it's an exploit, but it won't matter how many times I explain it. People are still going to say the same things over and over.
Pain gave a really good example, when somoene got stuck on a wall in the older versions, you could hit them until hey died or finally got unstuck. Did you think that was skillful? It's the same deal here. Another good example is back in 1.1 if someone started lagging, they wouldn't move, you could swoop up to them and hit them until they either stopped lagging or died, is that skill too? No, those are all bugs, and when you take advantage of a bug to give you an upperhand, we call that an exploit. I think that most people that defend exploits, don't even know what one really is, it seems more of an ignorance issue than anything else.