Maping Q

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Is there a way to add music to a map whrn you reach a sertain part off the map
let say like a trigger or somthing
 
Lost in space
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use entity abmien_generic, the sound file must be wav and have an fricuentie of 22,050 hrz 8bit mono
 
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Ok will this be any diffrent in half-life 2 i forgot to say im now mapping there
 
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★ Black Lounger ★
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and make a trigger once
 

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