(23:58:59) Lee : hey Daz, if your around can i ask a question about likeness rights?
(23:59:44) DazP: hey
(23:59:46) DazP: shoot
(00:00:19) Lee : cool, thanks for your time
(00:00:38) Lee : basically, if i "borrow" someones eyes, and photosource them into a texture
(00:00:57) Lee : but the rest of the texture is hand painted, and the model in question is going to be put into a game, totally non profit
(00:01:03) Lee : the games been out for like, 6 years
(00:01:07) Lee : am i liable for anything?
(00:02:17) DazP: not sure what you mean by borrow someones eyes
(00:02:19) Lee :
http://xs304.xs.to/xs304/06305/crits.jpg
(00:02:22) Lee : the model in question
(00:02:42) Lee : oh, i found a photograph, cut out the eyes, pasted, blended, pretty much hacked to death
(00:02:51) Lee : Kate Beckinsale has pretty eyes :x
(00:04:01) DazP: brb
(00:04:06) Lee : ok
(00:05:47) DazP: so the eyes are from a photo that you found on the web?
(00:06:04) Lee : yes
(00:09:09) DazP: I think thats ok. generally you should probably edit photos you find on the web to the point that theyre somewhat removed from the original source. But for just an eye? nah, you'll be fine.
there, a conversation i had with Daz (Darren Pattenden,
http://www.daz-art.com/ ) specialist in likeness art, former head of EA's James Bond department. someone who knows all likeness right management protocals and stuff.
if you still feel its ripping, open up a poll, and if it is found to be ripping, ill ask for an MCA to be placed against me, which will mean im dismissed as a moderator.